When taking an enemy city you are given the option of installing a new governor or raising the city.
Both choices give you the same amount of cash.
When completely raising a city, every single asset would be looted and the enemy populous enslaved. The amount of gold obtained from raising a city should therefore be higher than installing a new governor.
From memory there was a similar mechanism in Rome Total War. It's an interesting game dynamic, large bonus now in trade off for larger bonus later"
This post should really go in the "civ 5 wishlist" post, but I can't for the life of me find it.
Admin plz feel free to move this post if you know where it is.. Thanks.
Both choices give you the same amount of cash.
When completely raising a city, every single asset would be looted and the enemy populous enslaved. The amount of gold obtained from raising a city should therefore be higher than installing a new governor.
From memory there was a similar mechanism in Rome Total War. It's an interesting game dynamic, large bonus now in trade off for larger bonus later"
This post should really go in the "civ 5 wishlist" post, but I can't for the life of me find it.
Admin plz feel free to move this post if you know where it is.. Thanks.
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