Originally posted by DrSpike
It's perfectly sensible, otherwise CR would be terribly imbalanced, affecting the chance of winning against the top unit in the defensive stack and being better than the collateral damage upgrade for damaging other units anyway.
It's perfectly sensible, otherwise CR would be terribly imbalanced, affecting the chance of winning against the top unit in the defensive stack and being better than the collateral damage upgrade for damaging other units anyway.
Late-ish game, Tanks (and later modern armor) are the supreme City taking units. City Raider 1, 2 and 3 push the attacking strength up 75% and a few bombers or artillery to soften up the city's defensive rating means that you can take cities for almost free if you have an appropriate tech lead and can defend your stacks.
Tanks tend to kill what they attack if the thing they're attacking has been wounded. Send in a single tank with a City Raider promotion or three and he'll bust up that unit, but come out fairly wounded. Send in a single tank with a few Barrage promotions and he might die, but he'll make all the rest of the tanks chew through that city like it was defended by Spearmen.
And I mean CivIV spearmen, not the mythical CivI spearmen that killed tanks on a regular basis.

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