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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Hovering over the city will list all the units. Foreign units will be identified with their Leader's name. Blew me away first time I saw it, since it had some other Civ's UU in the list, then I noticed th Leader name attached. I still get nervous when I look at a city and some other Civ has about 20 units camped there. I know we're supposed to be friends and that if they actually declared war, the units would be moved out. But still, it makes me very nervous.
If you're in a mutual war against someone, those units actually help defend your cities against the enemy.
If you're at war with someone and the one who has units in your city is neutral, they just sit and look, I think. I'm not sure what happens if the attacker conquers the city.
Originally posted by Diadem
If you're in a mutual war against someone, those units actually help defend your cities against the enemy.
If you're at war with someone and the one who has units in your city is neutral, they just sit and look, I think. I'm not sure what happens if the attacker conquers the city.
Nothing extraordinary happens. If the attacker has a ROP with the country of those troops, they will stay in the city, otherwise they will be expelled. If the city is destroyed, they still sit there.
Nothing extraordinary happens. If the attacker has a ROP with the country of those troops, they will stay in the city, otherwise they will be expelled. If the city is destroyed, they still sit there.
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