In the last game I was playing, I captured several enemy cities with just my Artillery units. My regular troops just sat back and watched as my bombard units did all the actual work. But that's not realy what bombard units are supposed to do. They're supposed to soften up the enemy while the regular troops take them out and do the actual capturing.
Now while I was looking through the unit XML file, I came across an entry called NoCapture. When I checked it, I discovered that I can prevent my bombard units from actually capturing a city. I'll still need a regular unit to go in and take it. Now that's a great start to making bombard units more realistic, but I'm thinking it's not quite enough. An Artillery can still empty a city of all defenders so that there's nothing left for my Infantry to do but waltz in afterwards.
One idea I have is to cut the actual combat damage of all bombard units in half, or less, but at the same time doubling their chance of retreating. That way the focus will be entirely on their ability to soften units up, not on their actual combat strength. On the other hand, I won't be guarenteed to lose my Catapult etc. every time it attacks. It will have a high enough chance for retreating that it will still live to fight another day. Of course it's going to win alot less battles so it's going to have a harder time getting promotions, but I can live with that.
Now while I was looking through the unit XML file, I came across an entry called NoCapture. When I checked it, I discovered that I can prevent my bombard units from actually capturing a city. I'll still need a regular unit to go in and take it. Now that's a great start to making bombard units more realistic, but I'm thinking it's not quite enough. An Artillery can still empty a city of all defenders so that there's nothing left for my Infantry to do but waltz in afterwards.
One idea I have is to cut the actual combat damage of all bombard units in half, or less, but at the same time doubling their chance of retreating. That way the focus will be entirely on their ability to soften units up, not on their actual combat strength. On the other hand, I won't be guarenteed to lose my Catapult etc. every time it attacks. It will have a high enough chance for retreating that it will still live to fight another day. Of course it's going to win alot less battles so it's going to have a harder time getting promotions, but I can live with that.
Comment