Originally posted by Jaybe
Forests grow on there own in an unimproved tile adjacent to an existing forest (may grow on roaded/railed tiles). No planting on your part (that was Civ3). If you were chop-happy to clear them yourself, you can go without them.
Build workshops (-1 food) when you switch to State Property (communism, +1 food for workshops & watermills).
Or irrigate them all and use the whip (I'm kidding!)
Forests grow on there own in an unimproved tile adjacent to an existing forest (may grow on roaded/railed tiles). No planting on your part (that was Civ3). If you were chop-happy to clear them yourself, you can go without them.
Build workshops (-1 food) when you switch to State Property (communism, +1 food for workshops & watermills).
Or irrigate them all and use the whip (I'm kidding!)
I have the option of chopping the whole forest down to allow moving irrigation from a tiny river among the tundra forest suares but it would be nice to be able to keep some of that forest for a few more hammers.
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