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Originally posted by Solver
I find the retreat odds display useful for calculating survival chance. If I see something like victory odds 80% and retreat odds 12%, I know that the unit has a 92% chance of survival.
I'd imagine the percentages have no effect on eachother. You have 80% chance of winning. If you lose, you have 12% chance of running. Certainly the overall chance of survival is better, but you can't in any way calculate that number.
I've allways wanted to play "Russ Meyer's Civilization"
Unit has a natural 20% chance of withdrawal. Unit has a 50% chance of winning a particular battle and 50% chance of losing it. 20% of that 50 is a 10% chance of withdrawing from the battle so that the odds of surviving are 60%.
So that Solver and Rjmatsleepers are both correct - it seemed to me that in Solver's example 12% was a result of a 60% withdrawal chance applied to a 20% chance of defeat (hint: no unit has a general 12% withdrawal chance).
Yeah... attack a Warrior with a Cavalry, and your retreat chance will show up as 0.1% - because the chances of victory are 99.9%. Attack an Infantry with a Catapult, and chances of retreat will show as 25% because the chance of winning is 0%.
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Originally posted by chuckdelicious
I'll call your Subutai with Charlamagne.
Your Charlamagne has 7 promotions less as my Subutai. That's a lot of promotions And you'll never get them either, because it's already a gunship while you miss the medic promotions.
Those medic promotions are wicked, combined with March. It heals at least 40% damage per turn, even in enemy land, even when moving and attacking. Combined with commando and 5 movement that's a hell of a unit.
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