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Older Civs for a Civ IV newbie?

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  • #46
    But I think there was no withdrawal agreement. Granted, SMAC was the first game to do borders properly.


    Actually, I'm sure I remember having the AI's tell me to pull out of their city radii. The CtP system you've described sounds like an exact copy of the Civ2 mechanism.

    I don't really remember that part (wasn't it just a single mission for one of the units?), but Civ4's religion is leaps and bounds beyond that. There weren't even specific "religions" per se, were there? Just a flag to say whether a city was giving part of its income to another civ.


    Civ4, itself, is way ahead of CtP. I'm not trying to say otherwise, I'm trying to show which Civ4 concepts are similar to / inspired by CtP. Yes, the CtP system was an on/off flag, and a mission of a specific unit. Though actually the unit had more missions.


    That's my point, there wasn't "religion" in CtP, there were a few special unit missions. The mechanics of the Civ4 religion have nothing to do with those of CtP, except the fairly trivial matter of both involving units.

    There may or may not be a link, but it is similar - terrain improvements that become better over time. What they represent is irrelevant, it's the idea of their growth/evolution that is.


    No, it's completely different. In CtP it was just improving production/commerce/food with tech, just like with city buildings and such. In Civ4 one improvement takes a fixed amount of time to reach the next level and does so independent of tech.

    Okay, but roads never excluded any other improvement, so you just spammed them everywhere. CtP's trading posts were a real terrain improvement, as in they couldn't coexist with others.


    I know. I still don't see how this remarks any real innovation over the Civ formula. And SMAC had Solar Collectors/Echelon Mirrors.

    SMAC had artillery. Which functioned rather differently.


    SMAC had artillery AND bombardment. Arty could attack up to 2 tiles away. And it worked exactly as you've described CtP, except I don't recall if they had range in CtP2.

    I think everyone had figured out that was a good idea given the MM involved in base support.


    Oh, another CtP-ish thing in Civ4. Specialists. I know they were around since Civ1, but the Civ4 version is much more interesting and advanced. In that way, it's similar to CtP, where you had different sorts of specialists similar to those in Civ4 - Merchants and Engineers, for example.


    You had different sorts of specialists in Civ1 too. And Civ3 had the funny policemen, I forget what they're called.

    Something I miss from CtP are missiles that can be carried by subs or bombers...


    Like in Civ2? Bombers couldn't carry missiles, but I'm pretty sure you could trivially mod it in.

    Comment


    • #47
      Originally posted by Solver
      And one more CtP-ish thing in Civ4. First strikes. CtP had ranged units, Civ4 has the first strike system - the end result is pretty similar. These units have better survivability because they can, during one stage of the combat, damage the enemy without being at risk themselves.
      The end result is very different. First strikes are just a part of the rock-paper-scissors of Melee-Ranged-Mounted, since first strikes always apply to melee, do on average nothing to ranged, and are negated by mounted. CtP2 had a full-blown tactical minigame thingy.

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      • #48
        The CtP and Civ4 combat systems are different, yes. But if you look at only one unit, then a CtP ranged unit is similar to a Civ4 first-strike unit. In the game, the results are different, but this feels to me like a CtP-inspired idea.
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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        • #49
          Yeah, and both games are turn based. Damn you Civ4 for your blatant plagiarism of CTP!

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          • #50
            Spike, no one takes you seriously if you even try to mention CtP .
            Solver, WePlayCiv Co-Administrator
            Contact: solver-at-weplayciv-dot-com
            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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            • #51
              Actually the point is a fair one - if you look hard enough you will think everything comes from CTP. As indeed some people with addled minds do.

              Comment


              • #52
                Hardly. A more fair point would be that some people with addled minds just troll CtP no matter what .

                I am, for example, really hard-pressed to imagine many CtP-inspired features in Civ3. I could probably come up with one, maybe two, but it's clear that Civ3 didn't really borrow on ideas from CtP. Civ4 did take some CtP's ideas, of course evolving them further and usually implementing them better, too. Which is a pretty clear fact if you're willing to consider things impartially. Oh, and if you also actually have CtP experience.
                Solver, WePlayCiv Co-Administrator
                Contact: solver-at-weplayciv-dot-com
                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                • #53
                  Originally posted by Solver
                  Hardly. A more fair point would be that some people with addled minds just troll CtP no matter what .
                  I am hard pressed to name such a poster.

                  Comment


                  • #54
                    Wow! That's a good discussion on the roots of Civ IV. It's interesting hearing how things made their way into the game and what borrowed from what. Maybe I should just feel lucky to come along now when so many good ideas have found their way into such a polished game.

                    I think for now I'm not going to worry about playing catch up with all the old games. I've done some searching and it seems there's at least 10 variants on Civ alone :

                    Civilization
                    Civilization II
                    Civilization II: Secnarios
                    Civilization II: Fantastic Worlds
                    Civilization II: Test of Time
                    Civilization III
                    Civilization III: Conquests
                    Civilization: Call to Power
                    Call to Power II
                    Alpha Centari

                    It would probably take 15 years to catch up on that (which ought to be just about right ).

                    I'm kind of curious to play Civilization I just to see where everything started, but figuring out Civ IV is keeping me busy as it is andI haven't even gotten to the Warlords expansion yet.

                    Comment


                    • #55
                      You're just lucky that you are on a forum with posters who have intimate knowledge of Civ games, particularly Civ4. Like me .

                      I don't think expansions can count as separate variants. Expansions are just that, expansions, don't really change the game much. So it would be: Civ, Civ2 (+ expansions), Civ3 (+ expansions), CtP, CtP2, SMAC (+ Alien Crossfire expansion).

                      After you figure Civ4 out, you may want to give Civ1 a quick try just, indeed, to see how it all began. Of course, from your 2006 perspective it will seem boring, but I think that, despite that, it should even now be visible why Civ1 created a revolution in gaming.
                      Solver, WePlayCiv Co-Administrator
                      Contact: solver-at-weplayciv-dot-com
                      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                      • #56
                        Play Civ1 with the PC speaker

                        Play a bit of Civ2.

                        Don't play SMAC

                        Play CtP2.
                        THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
                        AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
                        AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
                        DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

                        Comment


                        • #57
                          Originally posted by LordShiva
                          Don't play SMAC
                          You do realise that I would have to ban you for this, don't you ? But, you get saved by a positive mention of CtP2 .
                          Solver, WePlayCiv Co-Administrator
                          Contact: solver-at-weplayciv-dot-com
                          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                          Comment


                          • #58
                            Originally posted by AreliusMaximus
                            Civilization
                            Civilization II
                            Civilization II: Secnarios
                            Civilization II: Fantastic Worlds
                            Civilization II: Test of Time
                            Civilization III
                            Civilization III: Conquests
                            Civilization: Call to Power
                            Call to Power II
                            Alpha Centari
                            You forgot CivNet (MP version of the first Civ game) and Civ3 Play the World (which added MP to Civ3)
                            This space is empty... or is it?

                            Comment


                            • #59
                              Originally posted by LordShiva
                              Play CtP2.
                              Do you hate his computer?

                              Comment


                              • #60
                                Originally posted by Kuciwalker
                                Do you hate his computer?
                                No, I told him not to play SMAC.
                                THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
                                AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
                                AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
                                DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

                                Comment

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