Announcement

Collapse
No announcement yet.

Production overflow

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Does that work for warlords as well?

    [edit]
    How do you leave the build-queue empty anyway? I'm not allowed to do that

    I did some testing, and I can pre-chop wonders, it seems. If I build wealth, while chopping, and then switch to a wonder, all the chopped hammers are there. I just used this to build the Angkor Wat 1 turn after getting Philosophy, so it certainly works
    Last edited by Diadem; December 3, 2006, 13:11.

    Comment


    • #17
      I know that after I have on occasions by accident found an empty build queue in my cities, this is most often in newly captured cities, but not always, not sure what steps I took for this to happen though, never bothered experimenting with it to see how it happens.

      Comment


      • #18
        To my expierence it's impossible to leave queue empty as upon doing so, you are presented with the build options list, which is unsuspendable until you choose something.
        -- What history has taught us is that people do not learn from history.
        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

        Comment


        • #19
          I can think of another “trick” to use for building wonders using a whipping to help them on their way and maybe also to control happiness. Since whipping the wonders themselves can be expensive, you use the whip mid-way through the wonder build by putting something ahead of it in the queue. Spend one turn building this then whip it and with some planning you will get an overflow of more than 3 turns production in the wonder build for the next turn.

          Comment


          • #20
            In multiplayer you can minimize the build popup and continue playing. So I guess trev's trick works there.

            If you leave the buildqueue empty and then start chopping... I wonder what happens. Could be a nice trick to produce wonders really, really fast

            Comment


            • #21
              I was playing an OCC game last night and at the end game all I was doing was popping a mech inf unit every turn but my city was producing more that the cost.
              Every turn the hammer count just kept going up. By the end of the game it was over 900 in overflow.
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

              Comment


              • #22
                I have never worked out all the details with overflow.

                Isn't there a limit on how much overflow you can have, based on the hammer count of the thing you are currently producing?

                I think I have 'lost' overflow on occasion. If you have a lot of overflow and you build 3 cheap things in a row, the overflow seems to disappear. But I don't know the precise mechanics.

                Comment


                • #23
                  Originally posted by binTravkin
                  To my expierence it's impossible to leave queue empty as upon doing so, you are presented with the build options list, which is unsuspendable until you choose something.
                  You can: choose 'examine city', turn on the build governor. Immediately afterward reenter city and turn off the build governor. Fairly useless though, all your hammers will go to waste and the overflow, if any, will just stay the same.

                  Comment


                  • #24
                    I've accidently had empty build queues using "minimize popups." I think it happens when you select something that can only be built in 1 city in 2. So I set one city to build the Pyramids. For whatever reason, with "minimize popups" on, the option for the Pyramids won't be immediately greyed-out for another city. So I can select the Pyramids in city #2. City #2's build queue will now be empty, as the game figures out you cannot build the pyramids in 2 cities. I've had it happen with missionaries too (too many).

                    I didn't know that it stored hammers, though. I figured I was just wasting turns.

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                    Comment


                    • #25
                      I play a lot of mp and therefore always use options that speed a game, ie quick combat, quick moves, minimise popups I think, so maybe that is why I sometimes end up with empty build queues.

                      Comment


                      • #26
                        I recently discovered the great benefits of minimizing popups. Indeed, after I started playing multiplayer.

                        I always hated it to be forced to make build decisions at the start of the turn. I've always thought it was much more logical to do this at the end of the turn.

                        Take missionaries. You can't have more than three. But often you have 3 underway to target cities, at least one of which will arrive this turn. Now you can't build a 4th. But you can use one missionary on its target, and then build a new one. So you are forced to select some useless build at first, and then later change it.

                        I would really love to see an option to have build-popups and such occurs at the end of a turn.

                        Comment


                        • #27
                          Hmmm, i changed it so my build-popups do appear at the end of my turn.
                          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                          RIP Tony Bogey & Baron O

                          Comment


                          • #28
                            Originally posted by rah
                            Hmmm, i changed it so my build-popups do appear at the end of my turn.
                            Isn't that the default behaviour of the 'minimize popups' option?

                            Comment


                            • #29
                              It was for me.
                              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                              RIP Tony Bogey & Baron O

                              Comment


                              • #30
                                I have accidently emptied build queues. After reading this thread I did a test. To empty a build queue I added a second item and then quickly clicked on the first item until it was empty. The next turn It asked me for an item for it and there was no overflow from the previous turn. The hammers were lost.

                                I would be interested if anyone does more testing that shows a way to utilize this way of emptying the queue and accumulating an overflow.
                                Last edited by Quick; December 9, 2006, 23:02.

                                Comment

                                Working...
                                X