Attacking cities without cats can also work if you concentrate on getting a reasonable number of units to high experience early on and protect them so you don't lose them, then upgrade them to something decent for attacks. This work especially well for AGG or CHM civs with good early-mid game offensive UUs.
I had a game I was playing as Japan where I beelined for Samurai using the CS slingshot as a boost and easily conquered an entire continent full of longbow guarded cities without cats/trebs. I lost maybe 1 or 2 samura total after conquering 30 or so cities filled with a mix of longbows, archers, and axemen. Some of them even had city walls.
The core of my attacking force was 4-6 Samurai warlords with CR 3, Combat 5, and various levels of drill. I was playing raging barbs and I ruthlessly exploited the steady stream of barbarian cannon fodder to ramp up my unit xp and generate great generals to turn into warlords. I didn't attack my first city until I had at least 4 units with CR 3.
If only there was an AGG/CHM civ... *drool*
I had a game I was playing as Japan where I beelined for Samurai using the CS slingshot as a boost and easily conquered an entire continent full of longbow guarded cities without cats/trebs. I lost maybe 1 or 2 samura total after conquering 30 or so cities filled with a mix of longbows, archers, and axemen. Some of them even had city walls.
The core of my attacking force was 4-6 Samurai warlords with CR 3, Combat 5, and various levels of drill. I was playing raging barbs and I ruthlessly exploited the steady stream of barbarian cannon fodder to ramp up my unit xp and generate great generals to turn into warlords. I didn't attack my first city until I had at least 4 units with CR 3.
If only there was an AGG/CHM civ... *drool*
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