Announcement

Collapse
No announcement yet.

Reviewing Mods-how to do it?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Reviewing Mods-how to do it?

    Thought I would open up a thread for thoughts on the best way to review mods specificly the mods in Warlords since Solver mentioned he didn't really know how to review them. So what is important in a mod how should it be reviewed. To me mods are basicly add replay value to a game. They change the fundamental gameplay enough to make things interesting but not so much that it is a new game or an expansion pack. So in reviewing a mod the things to look at are:

    1. What changes does it bring to the game are they
    interesting and enjoyable?
    2. Does it leave enough of the main game behind to be
    recognizible (we don't want to be playing half-life when we
    are looking for Civ)
    3. Is it an interesting time period or future history scenario?

    For the rest review it just like you would a normal game, is it balanced is it fun ect. Thoughts?
    A university faculty is 500 egoists with a common parking problem

  • #2
    try here

    anti steam and proud of it

    CDO ....its OCD in alpha order like it should be

    Comment


    • #3
      hmm

      interesting didn't think thoughts on how to review mods would go there sorry if this was the wrong place.
      A university faculty is 500 egoists with a common parking problem

      Comment


      • #4
        I think it will do just fine in this forum...
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

        Comment

        Working...
        X