I was going on a brief thread-trawl last night, and came across Blake's wonderful thread on whipping. ( http://apolyton.net/forums/showthrea...hreadid=152415 ) Rather than perform thread-o-mancy, I figured I'd post my question in a new thread.
Now, whipping things with 31-38 hammers left and a 25% boost to production is a very efficient way to use slavery. (ref. barracks with org. rel) And we all like to use slavery to produce us axemen early on; two population yielding two axemen? Yes please! (i.e. whipping an axeman with 4 or fewer hammers in the box, then following it up with another axeman) Or there's taking advantage of whipping overflow to speed up wonders, etc. in the same circumstances, grabbing a few hammers to speed up, say, the Oracle.
This brings me to the Pyramids. Most discussion of the wonder that I've seeen revolves around the use of representation and a S.E., but it seems to me that we can leverage the Pyramids to enhance the whipping bug and get an incredible deal. If you can snag the Pyramids (admittedly questionable), and then run Police State, you've got a 25% military unit production bonus. If you then build axemen, and whip with between 1 and 4 hammers in the bin, you can grab 60 hammers for 1 population. This could mean 2 axemen for just 1 pop point, or a basically free axeman on a building you were going to whip anyways.
Is there something about whipping that I'm missing, or should I prioritize pyramids and/or start playing Napoleon more often? (Stalin under Warlords, I suppose)
Now, whipping things with 31-38 hammers left and a 25% boost to production is a very efficient way to use slavery. (ref. barracks with org. rel) And we all like to use slavery to produce us axemen early on; two population yielding two axemen? Yes please! (i.e. whipping an axeman with 4 or fewer hammers in the box, then following it up with another axeman) Or there's taking advantage of whipping overflow to speed up wonders, etc. in the same circumstances, grabbing a few hammers to speed up, say, the Oracle.
This brings me to the Pyramids. Most discussion of the wonder that I've seeen revolves around the use of representation and a S.E., but it seems to me that we can leverage the Pyramids to enhance the whipping bug and get an incredible deal. If you can snag the Pyramids (admittedly questionable), and then run Police State, you've got a 25% military unit production bonus. If you then build axemen, and whip with between 1 and 4 hammers in the bin, you can grab 60 hammers for 1 population. This could mean 2 axemen for just 1 pop point, or a basically free axeman on a building you were going to whip anyways.
Is there something about whipping that I'm missing, or should I prioritize pyramids and/or start playing Napoleon more often? (Stalin under Warlords, I suppose)
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