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Brennus just nuked me.

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  • #16
    It's a non-proliferation treaty, so it just prevents building nukes.

    (Though, now that I think about it, non-proliferation should only prevent new civs from building nukes, but the "nuclear club" could still build them... Stop the spread of nuclear tech.)


    I've allways wanted to play "Russ Meyer's Civilization"

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    • #17
      some asked for save... i'll try and attach it here....

      dont laugh at my pityfull country....
      Attached Files
      DONT MAKE BANANA ANGRY !

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      • #18
        another annoying thing with nukes is that you cannot use them anywhere in your cultural borders. ie: If you want to nuke an invasion force that is just 1 step from crossing... and nuking them would cause 1 square of your own land to be in radius... it wont let you drop.

        DAMMIT IF I WANNA NUKE MY OWN PEOPLES LET ME ! hehehe
        DONT MAKE BANANA ANGRY !

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        • #19
          Originally posted by diemex
          another annoying thing with nukes is that you cannot use them anywhere in your cultural borders. ie: If you want to nuke an invasion force that is just 1 step from crossing... and nuking them would cause 1 square of your own land to be in radius... it wont let you drop.

          DAMMIT IF I WANNA NUKE MY OWN PEOPLES LET ME ! hehehe


          I am not alone...

          YES defensive nukes....a radiation border that no one wants to cross


          thanks for the save
          anti steam and proud of it

          CDO ....its OCD in alpha order like it should be

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          • #20
            I remember a game of civ1 once, long ago. I was already a builder then, even more then now. I usually played Aztec on a world map, quickly eliminated the Americans and then lived happily alone on my continent until I had future tech.

            At one point during one of those games I got invaded by barbarians. Nothing special. Only when I wanted to smack them down, I discovered the the ONLY unit I had in my entire civilization was a nuke...

            The moral of the story: OH YEAH! for defensive nuking!

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            • #21
              I got nuked by Kublai Khan once when I attacked his vassal. The next turn he nuked my capital. I tried to retaliate but he had SDI built.
              In order to govern, the question is not to follow out a more or less valid theory
              but to build with whatever materials are at hand. The inevitable must be accepted and turned to advantage.
              -Napoleon Bonaparte
              Start a Free Home Business - Free Templates, Scripts, Ebooks, Turnkey Websites
              Traffic G | AdTactics | TS 25 | Smiley Traffic

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              • #22
                Bugger that SDI. I learned from this war that something different from civ 3 has changed. You cannot destroy SDI... once its built the country is protected till the end of history.

                In civ 3 if I knew I was to be in a nuke war.... I'd first find the city with SDI and take it out conventionally, then with an SDI advantage over the AI I'd nuke him.
                DONT MAKE BANANA ANGRY !

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                • #23
                  Originally posted by LordShiva
                  Awesome
                  I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

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                  • #24
                    any advice on using nukes.

                    Mansi has a tech lead in my current game, and I think he'll beat me to spaceship. I can edge him out on score I think by conquering weaker neighbors, but he will probably finish his spaceship by 2050.

                    If I nuke his cities, will he switch production?

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                    • #25
                      My complaint is the game seems to allow me to nuke some enemy cities but not others, and it seems so arbitrary. I don't think there are any neutral units in those cities, but even if there were it shouldn't prevent you from blasting them.
                      If you hit a city that has a neutral civ's units in there "visiting", you should get a stiff minus modifier in your relations (which in some cases might be enough for them to declare war on you).
                      And as for the civ with the affected unit, they should realize that if they park a unit in a city that is at war, the possibility exists that they will become collateral damage- they shouldn't give the city total protection from nuclear attack just by virtue of their presence.

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                      • #26
                        Originally posted by Dis
                        any advice on using nukes.

                        Mansi has a tech lead in my current game, and I think he'll beat me to spaceship. I can edge him out on score I think by conquering weaker neighbors, but he will probably finish his spaceship by 2050.

                        If I nuke his cities, will he switch production?
                        Not sure, but if you can find out what cities are building spaceship parts, with spy or something, you can nuke those cities, and strike a severe blow to his ambitions. Sure he can build a Spaceship, but it takes 200 turns...

                        Or, and I'm not sure if such a thing would work, make arrogant demands towards him, enough to make him furious, and start to bolster your military. He perceives you as a thread, and squanders his production to military units. Maybe. Have to test if this would work....
                        I've allways wanted to play "Russ Meyer's Civilization"

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                        • #27
                          been having fun with the save

                          thanks diemex

                          might be trying this game several ways
                          anti steam and proud of it

                          CDO ....its OCD in alpha order like it should be

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                          • #28
                            Originally posted by Brutus66

                            And as for the civ with the affected unit, they should realize that if they park a unit in a city that is at war, the possibility exists that they will become collateral damage- they shouldn't give the city total protection from nuclear attack just by virtue of their presence.
                            well... yes, but wasn't there several cases in RL where something like that happened? Like stationing troops in an alliied or conquered city so that, once the enemy nation attacks you have a reason to counter-attack?

                            I do agree, though, that you shouldn't be prevented to launch a nuke - but the enemy nation shouldn't ignore this act as well :-)

                            I did have some nuklear battles in civ2 as well... somehow in civ3 this never happened... I look forward to eventual nuclear showdowns in my own games then :-)

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