The most problematic aspect of the game for me are specialist citizens. I can't really handle them. In many games, I end up playing without paying any attention to these special guys.
(This is because assigning specialists is annoying micro-management I truly hate, but since specialists are an essential part of the game, I should probably change my ways).
So would you please share your thoughts about specialists?
- At which time do you start using them?
- Do you ever cancel specialists back to normal field workers (if happiness/health limits go up and allow futher city growth, for example)?
- Do you plan your research and buildings so that they allow more specialists, or are specialists just a nice by-product?
- Do you mix different kind of specialists in one city?
- How important are they, really?
(This is because assigning specialists is annoying micro-management I truly hate, but since specialists are an essential part of the game, I should probably change my ways).
So would you please share your thoughts about specialists?
- At which time do you start using them?
- Do you ever cancel specialists back to normal field workers (if happiness/health limits go up and allow futher city growth, for example)?
- Do you plan your research and buildings so that they allow more specialists, or are specialists just a nice by-product?
- Do you mix different kind of specialists in one city?
- How important are they, really?
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