Government- Imperialism- reqs Literature, -50% number of cities matinance, +25% culture, High Upkeep
Legal- Writen Laws- reqs Writing, +2 happiness per city, +2 healthiness per city, medium upkeep
Labor- Robotics- reqs computers, +20% production, medium upkeep.
Economy- Military Focus- reqs Metal Casting, +25% milltary, Low Upkeep
Religon- Extremism- reqs Rifling, +3 happiness before Scientific Method, -3 happiness with computers, perments construction of Terrorists in cities with state religon (terorists would be invisible to all units expect spies. When you move them to an enemy stack you can have them cause collateral damage, or you can have them destroy a building at the loss of the Terrorist.)
What do you you think? Any other ideas?
Legal- Writen Laws- reqs Writing, +2 happiness per city, +2 healthiness per city, medium upkeep
Labor- Robotics- reqs computers, +20% production, medium upkeep.
Economy- Military Focus- reqs Metal Casting, +25% milltary, Low Upkeep
Religon- Extremism- reqs Rifling, +3 happiness before Scientific Method, -3 happiness with computers, perments construction of Terrorists in cities with state religon (terorists would be invisible to all units expect spies. When you move them to an enemy stack you can have them cause collateral damage, or you can have them destroy a building at the loss of the Terrorist.)
What do you you think? Any other ideas?
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