Originally posted by DaveV
You can't do Civ2-style ICS where you build garbage cities with no improvements, but it's still possible to expand throughout the game and win via conquest/domination. It helps a lot to have the Organized trait, and courthouses help a lot with faraway cities. I usually keep an eye on my science slider; if it gets much below 50%, it's time to regroup, consolidate, and bring your new cities online.
Civ4 places a lot of emphasis on specialized cities; your empire should have a bunch of commerce cities with lots of cottages and commerce specials (or even just a lot of water), several barracks cities with lots of mines and enough food to let you work them, and a few great person cities with lots of extra food so you can run specialists.
You can't do Civ2-style ICS where you build garbage cities with no improvements, but it's still possible to expand throughout the game and win via conquest/domination. It helps a lot to have the Organized trait, and courthouses help a lot with faraway cities. I usually keep an eye on my science slider; if it gets much below 50%, it's time to regroup, consolidate, and bring your new cities online.
Civ4 places a lot of emphasis on specialized cities; your empire should have a bunch of commerce cities with lots of cottages and commerce specials (or even just a lot of water), several barracks cities with lots of mines and enough food to let you work them, and a few great person cities with lots of extra food so you can run specialists.
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