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Sure would be nice if you could move food from one city to another

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  • #31
    Originally posted by _BuRjaCi_
    You haven't read the thread have you?
    What?

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    • #32
      Originally posted by _BuRjaCi_


      Anyone notice that in cIV only nuclear warfare causes global warming? Dosen't seem realistic to me. Why not replace it with global fallout and health penalties? Or expand the concept to be trigered by unhealthines from buildings or something that makes a little more sense.
      I've noticed it and complained about it many times.

      nuclear war does not cause global warming.

      Al Gore would be sorely disappointed in this game.

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      • #33
        You know this from experience?
        I've allways wanted to play "Russ Meyer's Civilization"

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        • #34


          well, no. But there's only one way to find out.

          So I'm looking at wiki today (actually I look at it everyday), and see this little tid bit. I think I remember hearing about this in the 90's and forgot about it.



          Kind of scary, though impossible to know if they would have actually launched.

          Though I am curious how we got from food to thermonuclear warfare.

          back on topic, there are just some features I miss from civ2. Transferring food, and nuclear warfare are some of them.

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          • #35
            Originally posted by Dis
            back on topic, there are just some features I miss from civ2. Transferring food, and nuclear warfare are some of them.
            Ahh, the good old days.
            I still remember my emperor-dificulty thermonuclear war in wich the Chinese continued to wage war well after 30 nuclear missles were launched in less than 10 turns. I got a realy post-nuclear feel in that game.

            Someone show me that kind of intensity in cIV.
            I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

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            • #36
              Just one note ... ancient Rome really did import most of its food from other areas of the empire.

              Building a proper port city to supply Rome with grain was one of Emperor Claudius's historic accomplishments.

              The Romans shaped our maps, our languages, and our entertainment to this day. To understand them is to understand ourselves.

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              • #37
                Originally posted by kbarrett
                Just one note ... ancient Rome really did import most of its food from other areas of the empire.

                Building a proper port city to supply Rome with grain was one of Emperor Claudius's historic accomplishments.

                http://www.roman-empire.net/emperors/claudius.html
                That's well known. Since Egypt was considered the empire's bread-basket 3 months of the year while N. Africa was for 9 months.
                But I doubt we can look forward to moving food in the classical age, the best we can hope for (even if its not realistic) is moving food with railway or extremley limited "one-turn-away" movement.

                It's juist as silly as classic civilisations having to understand constitution or build the pyramids to run representitation (the stand in for the civ 1-3 Republic).
                I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

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                • #38
                  UN food caravans !!
                  anti steam and proud of it

                  CDO ....its OCD in alpha order like it should be

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