I think this is new to Warlords, I don't remember it happening before anyway.
Whenever a city grows and there is not enough food available in the city tiles to support it, lots of citizens are instantly converted to specialists so that the city will starve quickly down to the size it was before.
I find this very annoying as, usually, when this happens the city is unhealthy and I could quickly build an aqueduct or there's an unhappy citizen and I could build a temple. I'd rather do that than lose the population and have to regrow.
It means that every time this happens I have to go into the city and faff around trying to sort it out manually. Is there any way to stop this happening? Can it be fixed in the next patch?
Whenever a city grows and there is not enough food available in the city tiles to support it, lots of citizens are instantly converted to specialists so that the city will starve quickly down to the size it was before.
I find this very annoying as, usually, when this happens the city is unhealthy and I could quickly build an aqueduct or there's an unhappy citizen and I could build a temple. I'd rather do that than lose the population and have to regrow.
It means that every time this happens I have to go into the city and faff around trying to sort it out manually. Is there any way to stop this happening? Can it be fixed in the next patch?
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