I am playing as Cyrus. I am trying for Domination on a Huge map and having a tough time of it, but that isn't what I wanted to talk about.
When I took the Korean capitol, Seoul, I looked over the list of buildings leftover. I love it when I get a free Forge, or especially an Acadamy. Surprise, surprise, there was an Apothecary there. That didn't bother me much, obviously it was a Grocer, and got re-assigned as my equivalent Unique Building, an Apothecary.
Then that didn't make sense. What happened? Just because I took over that Grocer, it is now stocking my secret recipe of healthy herbs? I don't think so. What if I were Japan? Would a Coal Plant suddenly turn into a Shale Plant? That's some major re-tooling.
It doesn't make sense in role-playing, let alone Real Life, and I am not sure it makes sense in game play. If I get a Grocer from capture, then it should stay a Grocer. If I build an Apothecary in a new city, then it is an Apothecary with the extra bonuses. It would be nice if you could get rid of the old building and build the new one (like I would love to replace Coal Plants with Hydro Plants when available), but even if that weren't true, I think I should inherit the old building.
This leads to the second point. If I capture a city in Persia, should I get an Apothecary or a Grocer? I think I should get Persia's Apothecary. I couldn't build one, but I could keep one.
What do you think? Should Unique Buildings change when you capture them? (Note: There is a parallel effect when India captures or loses a Worker. I don't think that is right either.)
When I took the Korean capitol, Seoul, I looked over the list of buildings leftover. I love it when I get a free Forge, or especially an Acadamy. Surprise, surprise, there was an Apothecary there. That didn't bother me much, obviously it was a Grocer, and got re-assigned as my equivalent Unique Building, an Apothecary.
Then that didn't make sense. What happened? Just because I took over that Grocer, it is now stocking my secret recipe of healthy herbs? I don't think so. What if I were Japan? Would a Coal Plant suddenly turn into a Shale Plant? That's some major re-tooling.
It doesn't make sense in role-playing, let alone Real Life, and I am not sure it makes sense in game play. If I get a Grocer from capture, then it should stay a Grocer. If I build an Apothecary in a new city, then it is an Apothecary with the extra bonuses. It would be nice if you could get rid of the old building and build the new one (like I would love to replace Coal Plants with Hydro Plants when available), but even if that weren't true, I think I should inherit the old building.
This leads to the second point. If I capture a city in Persia, should I get an Apothecary or a Grocer? I think I should get Persia's Apothecary. I couldn't build one, but I could keep one.
What do you think? Should Unique Buildings change when you capture them? (Note: There is a parallel effect when India captures or loses a Worker. I don't think that is right either.)
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