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Great Wall in Warlords

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  • Great Wall in Warlords

    The introduction of the Great Wall in Civ4 Warlords makes possible an early strategy that leads to such a strong start that it's almost an exploit. I got the following idea from the forum on another Civ site, and I tried it using the Indians for the fast worker on Monarch difficulty, large map and epic speed. The one thing that made the following even easier than it might be in future games is that there were lots of hills around my capital city, giving me lots of hammers.

    The first thing I researched was masonry, then bronze working. I built a worker then started in on the Great Wall. I chopped as necessary to finish the Great Wall as soon as possible. (I ended up chopping four tree tiles.) I then proceeded to expand. It was a relief not to have to worry about barbarians and it saved me from building extra military units to protect the developments around the capital. I ended up manning the capital with just one military unit and, at the same time, great person points were accumulating for an Engineer. When I got that Engineer, I used it to build the Pyramids and switched to Representation. I was now accumulating even more great person points toward a second Engineer. After researching Writing, I researched Mathematics before the Alphabet and, when I got it, I started building the Hanging Gardens. Since the AI doesn't build that wonder early, I didn't use up an Engineer on it, and it started giving me even more points toward another Engineer. In the meantime, I researched toward Literature and, when I got it, I had an Engineer waiting so that I finished it in one turn.

    The end result of this is that I got the Great Wall, the Pyramids, the Hanging Gardens, and the Great Library, all without retarding my early expansion nearly as much as some of the slingshot strategies that have been proposed elsewhere. I forgot to note exactly when I finished the Great Library but, at the time, I had five cities up and running with my economy in decent shape. It was so easy that it felt like I was using an exploit.

  • #2
    This is just a variant on the Alternate Pyramid Grab, isn't it?
    Participating in my threads is mandatory. Those who do not do so will be forced, in their next game, to play a power directly between Catherine and Montezuma.

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    • #3
      Were you Ghandi?
      "Dumb people are always blissfully unaware of how dumb they really are."
      Check out my Blog!

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      • #4
        Yes, I was Gandhi. Sorry I left that out.

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        • #5
          Yuppers, this is a much better version of the MC/Forge Pyramid grab. My favourite strategy when playing a Philosophical leader.
          The problem with leadership is inevitably: Who will play God?
          - Frank Herbert

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          • #6
            I agree that it's a great strategy, but I don't think it really qualifies as an exploit since AIs prioritize the Great Wall. If you neither start with mining nor are industrious, you may not get the wall out before the AI. That said, if you get the wall, things fall into place pretty nicely. I used the same strategy in my current game, but didn't think about the Hanging Gardens until too late.
            The undeserving maintain power by promoting hysteria.

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            • #7
              The thing I don't know, though I'm sure other better players do, is how best to exploit this great start. I'd like to end up with a really significant tech lead by mid-game. (I play mostly epic and some marathon speed.)

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              • #8
                Originally posted by Dactyl
                The thing I don't know, though I'm sure other better players do, is how best to exploit this great start. I'd like to end up with a really significant tech lead by mid-game. (I play mostly epic and some marathon speed.)
                A good way to leverage this start would be to run a specialist economy under representation, which is strong in the early game.

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                • #9
                  Can you direct me to a post that gives the guidelines for running a specialist economy? I have tried doing it in the past but it takes me so long to max out the population in my cities and, even when I do, I only end up with two or three specialists max.

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                  • #10
                    Just posted some initial notes in the topped strat thread that begins to discuss that very thing.

                    -=Vel=-
                    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                    • #11
                      There's quite a lot of discussion of specialist economies over at Civ Fanatics. Here's one such thread:

                      I've read a lot of articles & threads, all of which try to convince me to play some games using specialists (rather than cottage spamming). Endless detail of comparison on beakers, wealth, etc. That's great, but to be honest all you had to say was "it's different and fun." ;) My question...

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                      • #12
                        Originally posted by Cort Haus


                        A good way to leverage this start would be to run a specialist economy under representation, which is strong in the early game.
                        With a notable exception: Many of the AIs' have Hereditary Rule as their favorite civic and will penalize you for your insistent use of Representation. Moreover, those AIs that WOULD like you for your enlightened rule won't be able to express that preference for centuries.

                        The Pyramids is not my favorite Wonder.
                        "The human race would have perished long ago if its preservation had depended only on the reasoning of its members." - Rousseau
                        "Vorwärts immer, rückwärts nimmer!" - Erich Honecker
                        "If one has good arms, one will always have good friends." - Machiavelli

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                        • #13
                          HR is popular, but I don't usually find myself surrounded by strong, hostile HR-lovers to the point that Representation is diplomatically painful. You don't get -x for not running their fave civic, you just miss out on the +x.

                          Having the 'wrong' religion is far more damaging that the 'wrong' civic.

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