Announcement

Collapse
No announcement yet.

the odd's calcualtions for warlord attached units seem to have a problem...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • the odd's calcualtions for warlord attached units seem to have a problem...

    Got this screen shot from a friend. Take a careful look at the win percentage that the UI is reporting:

    100.1% !!

    that cannot be correct...
    Attached Files
    In a minute there is time
    For decisions and revisions which a minute will reverse.
    - T. S. Eliot

  • #2
    jdchambe, that's nothing new with Warlords. That "rounding error" used to happen in vanilla, though I do not know whether it was supposedly fixed or not.

    Comment


    • #3
      Easy fix. In the python display file, add a line:

      if probability > 100
      probability = 100

      or something like that.

      Comment


      • #4
        Maybe it's because the warlord is Japenes so he knows their tactics.
        USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
        The video may avatar is from

        Comment


        • #5
          Maybe the game is trying to tell you to f**king attack that blasted city RIGHT NOW.

          Comment


          • #6
            yeah I was wondering if maybe a worm hole would open if that 0.1 percent above 100% was actually hit. :-b
            In a minute there is time
            For decisions and revisions which a minute will reverse.
            - T. S. Eliot

            Comment


            • #7
              I think your CD would just start to fizzle.

              Comment

              Working...
              X