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  • #16
    Re: Great Wall Bug

    Originally posted by mkorin
    See the attached file. I had the great wall for quite some time and was very suprised to see this barbarian archer slip around the end of the wall.
    The wall is clearly not able to protect against sea-based incursion because this would involve the wall being built in ocean tiles at the cultural borders. So a “wall” would do nothing to stop barbarian galleys moving into your cultural borders.

    This particular case looks to me like a quaint little bug which allowed the archers to wade round the wall.

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    • #17
      Originally posted by mkorin
      Originally posted by DaveV
      I'm amazed that anyone would have unexplored terrain on his home continent in 1100 AD

      I was actually saving the barbarian city just for kicks to see how advanced it could get. Since I was safe from it, or so I thought.
      No, I meant behind the barbarian city. It looks from the minimap like the only land you've explored lies inside your borders. I always send my first few units out exploring, with a goal of seeing all the plots on my continent, so I can spot resources and specials.

      Different strokes for different folks, I guess...

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      • #18
        Originally posted by DaveV

        No, I meant behind the barbarian city. It looks from the minimap like the only land you've explored lies inside your borders. I always send my first few units out exploring, with a goal of seeing all the plots on my continent, so I can spot resources and specials.

        Different strokes for different folks, I guess...
        I too normally explore whatever I can explore. However, the barbarian blocked me and just south of that was an AI that didn't get along with. In fact it was destroying those Godless heathens is when I moved the Wall graphic. There was only about 3 tiles behind the barbarian city.


        Mike

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        • #19
          I noticed that it is 1100 AD on your screenshot. Any chance the wall has gone obsolete?
          "Cunnilingus and Psychiatry have brought us to this..."

          Tony Soprano

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          • #20
            Doesn't the GW obsolete? I forget what with but I believe it does.

            Maybe you (or one of the AI's discovered the tech that obsoletes The Wall.

            Tom P.

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            • #21
              I just double checked. According to the civilpedia, the Great Wall does not obsolete.


              Mike

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              • #22
                Do the Great Wall effects apply only on the continent, in which the city which built it, is located? If not, then there would be a joyous exploit to take it along with you to the New World on Terra Maps.

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                • #23
                  Yes.

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                  • #24
                    The only unrealistic part about the Great Wall is that when your cultural border expands, you don't see the Great Wall expand with it, but barbs still can't enter your borders.

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                    • #25
                      You mean, the only unrealist part apart from the fact that it stops barbarians?

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                      • #26
                        Re: Re: Great Wall Bug

                        Originally posted by couerdelion


                        The wall is clearly not able to protect against sea-based incursion because this would involve the wall being built in ocean tiles at the cultural borders. So a “wall” would do nothing to stop barbarian galleys moving into your cultural borders.
                        This is false. GW means no barbs in the builder's cultural area on this continent throughout the game. Galleys pile up on the border of the GW owner (as no ocean either, so no way around). So the darn fellows all land in my space as I am on that border. Not meaningful, except I have to keep moving my citizens onto those spaces after I kill the barbs.
                        No matter where you go, there you are. - Buckaroo Banzai
                        "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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                        • #27
                          Do you have a save from the turn before the barbarian Archer entered your borders?

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                          • #28
                            Originally posted by alexman
                            Do you have a save from the turn before the barbarian Archer entered your borders?
                            Sorry, I didn't think to save one.

                            Mike

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                            • #29
                              I was playing a game yesterday wherein I did a mini axe rush on an AI civ and captured a city of theirs waaaaaaaay on the other side of my continent. It was absolutely nowhere near my core cities, of which I had three.

                              Then I built the Wall. Graphically, it showed up around my 3 "core" cities. My fourth, captured city, got nothing. The effects worked, though.

                              Not a big deal, or even a bug. But I thought it was kinda funny.

                              -Arrian
                              grog want tank...Grog Want Tank... GROG WANT TANK!

                              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                              • #30
                                @alexman:
                                What about the autosaves? Maybe there's one from a few moves before.

                                IF you didn't play for too long afterwards.

                                Tom P.

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