There seems to be a general civ-start placement issue since vanilla, but perhaps worse now with Warlords. Playing large/fractal/16-18 civs I typically see four or five civs placed relatively close together (within 10 squares of one another), and then the remainder (however many that may be) are scattered hither and yon. Usually the concentration is in the center of the largest continent, with the distrobution spiraling outward.
The overall pattern makes me wonder how, once it has made the map, the program determines where to place the civs. Does it place the first one then find a place for the second, continuing until all the civs have been placed? Or does it find N starting places and then assign the civs randomly to those places? Is the placement algorithm map specific, or just a method established within the exe?
I know there is a fair bit of logic to it -- Civs with fishing as a starting tech, for example, are more likely to begin on the coast -- but other times it seems completely arbitrary. I've seen map gens where one two continents, roughly the same size, one will have twice as many civs starting on it as the other.
Perhaps on a tangential topic, I would also like to see future release have some sort of drop-down menu (like with recources) governing starting placement behavior -- ie, "normal", a "balanced" where everyone's first settler starts next to fresh water, "costal" where everyone begins, well, on the coast, or "inland" etc.,
The overall pattern makes me wonder how, once it has made the map, the program determines where to place the civs. Does it place the first one then find a place for the second, continuing until all the civs have been placed? Or does it find N starting places and then assign the civs randomly to those places? Is the placement algorithm map specific, or just a method established within the exe?
I know there is a fair bit of logic to it -- Civs with fishing as a starting tech, for example, are more likely to begin on the coast -- but other times it seems completely arbitrary. I've seen map gens where one two continents, roughly the same size, one will have twice as many civs starting on it as the other.
Perhaps on a tangential topic, I would also like to see future release have some sort of drop-down menu (like with recources) governing starting placement behavior -- ie, "normal", a "balanced" where everyone's first settler starts next to fresh water, "costal" where everyone begins, well, on the coast, or "inland" etc.,
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