I'm playing a game as Carthage and I have to say I'm not too impressed with their unique unit, Numdian Cavalry. It starts with Flanking I, which isn;t too shabby, but the +50% melee doesn;t offset the fact that they only have a strength of 5. Chariots with a strength of 4 have a +100% attack against Axeman, which makes them better for dealing with that threat. That means the only melee unit you'll really be tangling with will be swordsman or spearmen. Given that spearmen have a +100% bonus versus mounted units, attacking them is probably a bad idea even with a +50% attack bonus. That leaves swordsmen. So essentially carthage gets a horse to kill swordsmen with. That's Great. What about archers and other mounted units? Against other cavalry Numidians are at a slight disadvantage. Other civs with cavalry UU's have much better units,
Mongol Keshik,
Strenght 6, cost 50
1 first strike
Doesn't receive defensive bonuses
Ignores terrain movement costs
+50% attack vs. Catapult
Persian Immortal,
Strenght 4, cost 25
Can withdraw from combat (30% chance)
+50% vs. Archery Units
War Chariot,
Srenght 5, cost 25
Immune to First Strikes
Doesn't receive defensive bonuses
Can withdraw from combat (20% chance)
So Egypt and Persia get units that are almost as good, but cost half as much. The Mongols have a unit that is much better, with a first strike and it ignores terrain costs (a lvl 3 upgrade). Numidian cavalry get Flanking I ( a lvl 1 upgrade) and +50% versus melee. So break it down this way,
Numidian Cavalry with 2 upgrades, Flanking I, Flanking II, Mobility. now has the same movement as a Keshik. Against archers and mounted has a strenght of 5, against melee has a strength of 7.5.
Keshik with 2 upgrades, Combat I, Shock. Against mounted and archers has a strenght of 6.6 and against melee has a strenght of 8.1.
Horse Archer with 2 upgrades. Combat I, Shock. Against mounted and archers has a strenght of 6.6 and against melee has a strenght of 8.1.
might be missing something, but it seems that Carthage has gotten shortchanged. I'm not saying that they should have a unit just like the Keshik, but they should have a unit better than the standard horse archer. Give Carthage a real unique unit, some gimped half ass version of a normal version.
Mongol Keshik,
Strenght 6, cost 50
1 first strike
Doesn't receive defensive bonuses
Ignores terrain movement costs
+50% attack vs. Catapult
Persian Immortal,
Strenght 4, cost 25
Can withdraw from combat (30% chance)
+50% vs. Archery Units
War Chariot,
Srenght 5, cost 25
Immune to First Strikes
Doesn't receive defensive bonuses
Can withdraw from combat (20% chance)
So Egypt and Persia get units that are almost as good, but cost half as much. The Mongols have a unit that is much better, with a first strike and it ignores terrain costs (a lvl 3 upgrade). Numidian cavalry get Flanking I ( a lvl 1 upgrade) and +50% versus melee. So break it down this way,
Numidian Cavalry with 2 upgrades, Flanking I, Flanking II, Mobility. now has the same movement as a Keshik. Against archers and mounted has a strenght of 5, against melee has a strength of 7.5.
Keshik with 2 upgrades, Combat I, Shock. Against mounted and archers has a strenght of 6.6 and against melee has a strenght of 8.1.
Horse Archer with 2 upgrades. Combat I, Shock. Against mounted and archers has a strenght of 6.6 and against melee has a strenght of 8.1.
might be missing something, but it seems that Carthage has gotten shortchanged. I'm not saying that they should have a unit just like the Keshik, but they should have a unit better than the standard horse archer. Give Carthage a real unique unit, some gimped half ass version of a normal version.
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