I know this is an odd title for a topic in the Civ4 forum, but bear with me.
I was a relatively quiet member of a large segment of longtime Civvers who feel that the series truly peaked with Alpha Centauri. Civ3 was a major disappointment following SMAC, and many of us called for a SMAC2.
But now, one year after Civ4's release, one wonders if all the major setbacks have been rectified. Is SMAC2 now redundant?
Some of the advances that SMAC made, and their status in Civ4:
--Diplomacy: Civ4 is clearly better than SMAC in this regard in nearly every way. Except for the UN. There is so much room for improvement here in Civ4, if only they harken back to Planet.
--Social Engineering: Civ4 has more governmental options, without the hard coded and inelegant pluses and minuses of SMAC.
--Unit Workshop: Civ4 may have fewer options in this regard, but the unit promotion system has essentially the same effect with a much easier and more interesting modality. Also, thankfully one can't make such unbalancing superunits in Civ4.
--Immersion: The quotations and icons and music and movies of SMAC created a deeply immersive experience, that has yet to be matched. Civ4 is a huge step up from Civ3 in this regard, but still lags behind SMAC.
--Faction Traits: This was in large part hardcoded into the same matrix as government in SMAC; again, Civ4's multiple shared traits are less unbalancing and far more elegant.
--Resources, Religion, Golden Ages, Great People, Culture: Innovations of the post-SMAC era, and all of them terrific.
--Alterable Maps: This works in the SMAC sci-fi universe, but not in Civ4. At this point, Planet Busters and large-scale terraforming are centuries in the future.
With Civ3, it was hard to imagine the Civilization series recapturing all of the glory that was SMAC. But Civ4 has now come so close in some eras, and quite surpassed SMAC in many others, that one can't help but think that we will never take a new trip to Planet, and that Civ5, whenever it comes, will have made SMAC totally and utterly obsolete.
I was a relatively quiet member of a large segment of longtime Civvers who feel that the series truly peaked with Alpha Centauri. Civ3 was a major disappointment following SMAC, and many of us called for a SMAC2.
But now, one year after Civ4's release, one wonders if all the major setbacks have been rectified. Is SMAC2 now redundant?
Some of the advances that SMAC made, and their status in Civ4:
--Diplomacy: Civ4 is clearly better than SMAC in this regard in nearly every way. Except for the UN. There is so much room for improvement here in Civ4, if only they harken back to Planet.
--Social Engineering: Civ4 has more governmental options, without the hard coded and inelegant pluses and minuses of SMAC.
--Unit Workshop: Civ4 may have fewer options in this regard, but the unit promotion system has essentially the same effect with a much easier and more interesting modality. Also, thankfully one can't make such unbalancing superunits in Civ4.
--Immersion: The quotations and icons and music and movies of SMAC created a deeply immersive experience, that has yet to be matched. Civ4 is a huge step up from Civ3 in this regard, but still lags behind SMAC.
--Faction Traits: This was in large part hardcoded into the same matrix as government in SMAC; again, Civ4's multiple shared traits are less unbalancing and far more elegant.
--Resources, Religion, Golden Ages, Great People, Culture: Innovations of the post-SMAC era, and all of them terrific.
--Alterable Maps: This works in the SMAC sci-fi universe, but not in Civ4. At this point, Planet Busters and large-scale terraforming are centuries in the future.
With Civ3, it was hard to imagine the Civilization series recapturing all of the glory that was SMAC. But Civ4 has now come so close in some eras, and quite surpassed SMAC in many others, that one can't help but think that we will never take a new trip to Planet, and that Civ5, whenever it comes, will have made SMAC totally and utterly obsolete.
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