Don't forget that starting with Drill II lets you go straight to Drill III with Barracks or certain civic choices, and Drill III units can be very tough. Someone mentioned once that there is another promotion that Drill II is the prerequisite for that's pretty good, but I forgot what promotion that was.
Announcement
Collapse
No announcement yet.
What do we think about Charismatic, Imperialistic, and Protective traits?
Collapse
X
-
Don't forget that starting with Drill II lets you go straight to Drill III with Barracks or certain civic choices, and Drill III units can be very tough. Someone mentioned once that there is another promotion that Drill II is the prerequisite for that's pretty good, but I forgot what promotion that was.
A quick glance at the promotions tree (which is therefore a fallible glance) shows that Drill III only leads to Drill IV and that the Drill promotions are an isolated section of the promotions tree.LandMasses Version 3 Now Available since 18/05/2008.
Comment
-
Originally posted by Thedrin
Using Churchill (Charismatic/Protective, I believe) barracks trained units can go straight to Drill IV.
A quick glance at the promotions tree (which is therefore a fallible glance) shows that Drill III only leads to Drill IV and that the Drill promotions are an isolated section of the promotions tree.
Comment
-
Originally posted by Badtz Maru
Didn't Drill II let you get the Accuracy promotion on artillery units at one point?USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
The video may avatar is from
Comment
-
Yep, on top of that, while I've never played far enough into the game with Elizabeth or Victoria, I believe that the Drill IV longbowmen can be upgraded to Drill IV Redcoats.LandMasses Version 3 Now Available since 18/05/2008.
Comment
-
Originally posted by Thedrin
Yep, on top of that, while I've never played far enough into the game with Elizabeth or Victoria, I believe that the Drill IV longbowmen can be upgraded to Drill IV Redcoats.
Comment
-
Originally posted by Badtz Maru
Those will be excellent, though I keep expecting the developers to patch out the ability to retain promotions which the new unit normally couldn't have when upgrading - if I play aggressively I always end up with City Raider III or IV on a lot of my Grenadiers, and they are really too good for their era.
I did not think of the drill 1 and drill 2 upgrades carrying over to riflemen and later on, infantry. Perhaps the protective ability may be worthwhile after all. Of course, walls and castles go completely obsolete are next to useless by the adoption of gunpowder (except for the +1 culture of a castle)."Cunnilingus and Psychiatry have brought us to this..."
Tony Soprano
Comment
-
Originally posted by Thedrin
Yep, on top of that, while I've never played far enough into the game with Elizabeth or Victoria, I believe that the Drill IV longbowmen can be upgraded to Drill IV Redcoats.The problem with leadership is inevitably: Who will play God?
- Frank Herbert
Comment
-
Uh, seige weapons with automatic drill II is quite nasty, esp. if you have something else to upgrade them (barricks, west point). That also means I get to put them city defender I (+20%) and drill II archers in cities, or ones with guerilla and drill II along the ridge of hills over there.
Quite nice, really.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Comment
Comment