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Quick Question re: Market/Grocer

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  • Quick Question re: Market/Grocer

    Do Markets and Grocers increase gold, or do they increase commerce?

    It was my understanding that they gave +25% gold, and therefore weren't of value in commerce/science cities.

    But this chart:
    Graphic City Improvement Requires Effect Airport Cost: 160 Culture: 0 Upkeep: 2 Flight Produces veteran air units, trading hub Aqueduct Cost: 100 Culture: 0 Upkeep: 1 Construction Allows population growth past size 6, for cities with no access to fresh water Bank Cost: 160 Culture: 0 Upkeep: 1 Banking 50% increase to the city's tax


    Says they both provide +25% commerce, which would make them of great value to commerce/science cities.

    Is that civfanatics chart just wrong?

  • #2
    Well.. Just got home and checked the manual and the manual clearly says that markets and grocers give +25% gold, not commerce.

    So I guess I'll just chalk up that incorrect chart as another example of the people over at CFan not understanding the difference between gold and commerce.

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    • #3
      In fairness once upon a time the gold and commerce icons were identical.

      Altough they "only" boost gold, it's worth noting that they'll give a greater boost to science than +25% science would, if your slider is set to 40% science or lower.

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