I usually end up with a domination victory, but I decided to try something different. I went prince/small map/normal speed/fractal, and played alexander, and had my first conquest victory that didn't feel forced. His philosophical trait was perfect for staying small and out teching my enemies, and I could run at 100% science off the income made from destroying cities and razing (I could raze all I wanted since I wouldn't capture the cities).
I still scored much lower than a domination win though, and it took longer despite less to micromanage. I had to tech all the way up to carriers and fighterjets before I could captures everything, while on domination you can win with a huge bonus very early on.
Is there any way to get a conquest win to go as smoothly as domination? Or any victory for that matter? It seems like every other victory type is just a stand in for when you fail to get domination, it's just so hard to see a good reason to stop conquering everything and win early for the score bonus.
I still scored much lower than a domination win though, and it took longer despite less to micromanage. I had to tech all the way up to carriers and fighterjets before I could captures everything, while on domination you can win with a huge bonus very early on.
Is there any way to get a conquest win to go as smoothly as domination? Or any victory for that matter? It seems like every other victory type is just a stand in for when you fail to get domination, it's just so hard to see a good reason to stop conquering everything and win early for the score bonus.
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