We've all experienced the early game quite extensively. Some of us even read the old Vel strategy thread. However, while the subject of early game decision-making has been discussed at length, I seem to know very little about good decision-making in the mid- and late game. Seems like I do the same wrong things all the time.
I realize this is an *extremely* open-ended question, and begging to be specified for style or situation, but loosely speaking, where do you go with the game once you meet your initial out-the-gate objectives? Which of the seemingly-always three forks do you follow on the tech tree? Which units/buildings/wonders do you pursue, or more importantly not pursue? How do you not get your game stalled out in the medieval era? (I seem to turn into Mr. pacifist builder man during that era cause there are so many buildings to concern myself with.)
I played for a month when the game released, and I'm playing again a little now, but quite honestly, my mid-game sucks.
I realize this is an *extremely* open-ended question, and begging to be specified for style or situation, but loosely speaking, where do you go with the game once you meet your initial out-the-gate objectives? Which of the seemingly-always three forks do you follow on the tech tree? Which units/buildings/wonders do you pursue, or more importantly not pursue? How do you not get your game stalled out in the medieval era? (I seem to turn into Mr. pacifist builder man during that era cause there are so many buildings to concern myself with.)
I played for a month when the game released, and I'm playing again a little now, but quite honestly, my mid-game sucks.
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