I'm having quite a bit of trouble now that I've moved up to this level. I have several problems for which I need some help. I always end up at or in last place (though I've never finished a game as I quit it long before that). My settings are Noble, Huge map, 7 AIs. I play as the Egyptians.
1. Tech trading. I can't seem to get a handle on how best to do this with the AIs. Except for the very early game, they pretty much never want to give me anything where the trade means I'm actually giving them a lesser tech. But if I give them my current best tech, that just increases their power while I've only picked up a lower level tech. What is the strategy to pursue with this?
2. Managing empire growth vs. defenses. I find I can't do both at the same time effectively. What typically happens is that some AI declares war on me out of the blue and I quickly lose a city to some massive enemy stack and it's downhill from there. But if I spend on defenses, I don't grow my economy/empire/tech and fall behind anyway. If I had SOME idea of how or when the AI makes a decision to attack, maybe I'd have a chance. But one moment I'm trading with an AI and the next it breaks the deals and declares war.
3. Wonders. It seems to me that what the AI does is start building the wonder associated with a given tech the moment that tech is researched. This can be one of the only reasons why every time I try to build a wonder I'm always beat out by a few turns and all that time is wasted--which further puts me in the hole. But how can I build those wonders (even with chopping) and still do other things like build units for defense, etc.?
4. I hear people talk about specializing cities. But is this really doable given that cities within an empire can't trade food among themselves (which is something I really don't understand how it could not be included in this game)? It forces each city to be de facto self sufficient. Sure, one city might have slightly more hammers so can build stuff faster but its build list is going to dependent on where it is relative to other enemy cities, etc.
5. How exactly does scoring work? I notice that it seems like every tech discovery gives you 20 points. But what else comprises the score? I feel that if I know what those elements are I'll be able to adjust my play accordingly to at least stay in the running with the AIs.
6. How do you effectively move up in score during a game? There seems to be a linear progression established after the end of the early game where the position of all the players remains relatively fixed because your growth allows you to naturally maintain your lead. I can't figure out how you can move up quickly once this has been "established."
7. How do replays work? I tried downloading one from here somewhere and put it in the replay folder. But when I loaded it, it played like it was a regular save game (e.g. I could continue playing that person's game). I'd like to be able to watch a game by an experienced player to see what the strategy should be.
thanks!
1. Tech trading. I can't seem to get a handle on how best to do this with the AIs. Except for the very early game, they pretty much never want to give me anything where the trade means I'm actually giving them a lesser tech. But if I give them my current best tech, that just increases their power while I've only picked up a lower level tech. What is the strategy to pursue with this?
2. Managing empire growth vs. defenses. I find I can't do both at the same time effectively. What typically happens is that some AI declares war on me out of the blue and I quickly lose a city to some massive enemy stack and it's downhill from there. But if I spend on defenses, I don't grow my economy/empire/tech and fall behind anyway. If I had SOME idea of how or when the AI makes a decision to attack, maybe I'd have a chance. But one moment I'm trading with an AI and the next it breaks the deals and declares war.
3. Wonders. It seems to me that what the AI does is start building the wonder associated with a given tech the moment that tech is researched. This can be one of the only reasons why every time I try to build a wonder I'm always beat out by a few turns and all that time is wasted--which further puts me in the hole. But how can I build those wonders (even with chopping) and still do other things like build units for defense, etc.?
4. I hear people talk about specializing cities. But is this really doable given that cities within an empire can't trade food among themselves (which is something I really don't understand how it could not be included in this game)? It forces each city to be de facto self sufficient. Sure, one city might have slightly more hammers so can build stuff faster but its build list is going to dependent on where it is relative to other enemy cities, etc.
5. How exactly does scoring work? I notice that it seems like every tech discovery gives you 20 points. But what else comprises the score? I feel that if I know what those elements are I'll be able to adjust my play accordingly to at least stay in the running with the AIs.
6. How do you effectively move up in score during a game? There seems to be a linear progression established after the end of the early game where the position of all the players remains relatively fixed because your growth allows you to naturally maintain your lead. I can't figure out how you can move up quickly once this has been "established."
7. How do replays work? I tried downloading one from here somewhere and put it in the replay folder. But when I loaded it, it played like it was a regular save game (e.g. I could continue playing that person's game). I'd like to be able to watch a game by an experienced player to see what the strategy should be.
thanks!
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