I think I have summarised this correctly from the E3 IGN article:
Charismatic trait.
+2 happiness
25% reduction in the cost of unit promotions.
double production Broadcast Towers
Protective trait.
Artillery and archer have Drill I and Drill II promotions.
Double production walls and castles
Imperialistic trait.
100% increase in Great General emergence
25% production boost when creating settlers.
They sound really interesting. It's going to be especially interesting to work out how those will mix with some existing traits. Churchill being Charismatic Protective, 2 new traits, will be interesting. That should make it interesting for early war mongering.
Anyway, what do you lot think?
Aggressive Protective would be an interesting combo, if it's not a contradiction.


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