As we're still waiting for the AU to drop a few new games to help work different styles, I thought a Conquest game would be interesting to do comparisons with.
game: (no mods, 1.61)
Japan, Monarch, small, highlands (random feature set)
Barbarians, City Flipping post Conquest, Pemanent Alliances, Tech Trading, Random seed regeneration, and locked data.
oh, and many enemies (I think I added 1-2 more than the standard amount)
starting wars pre-Samurai?
of key interest here is initial strategies related to getting CS, Iron & Machinery for Samurai.
and Vassalage/Theocracy for extra starting XP.
+ catapaults.
...
also, upgrading the Samurai.. when and to which unit?
personally I prefer hitting Riflemen first, and getting 3x City Raiding Riflemen. You can still create more Samurai at the same time, and will likely be far enough ahead in tech that the enemies wouldn't also have riflemen, so grenadiers are less needed right away.
game: (no mods, 1.61)
Japan, Monarch, small, highlands (random feature set)
Barbarians, City Flipping post Conquest, Pemanent Alliances, Tech Trading, Random seed regeneration, and locked data.
oh, and many enemies (I think I added 1-2 more than the standard amount)
starting wars pre-Samurai?
of key interest here is initial strategies related to getting CS, Iron & Machinery for Samurai.
and Vassalage/Theocracy for extra starting XP.
+ catapaults.
...
also, upgrading the Samurai.. when and to which unit?
personally I prefer hitting Riflemen first, and getting 3x City Raiding Riflemen. You can still create more Samurai at the same time, and will likely be far enough ahead in tech that the enemies wouldn't also have riflemen, so grenadiers are less needed right away.
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