The Germans are a somewhat underrated civ, compared to say, the civ in my last poll, China. They are typically maligned for their late UU. And fairly so perhaps, but if you are in a tough game that goes down to the wire that late, the panzers can give you a decisive edge. Surely most players know how to deal with Praetorians or Immortals by now, or at least be famillar with them enough to give them a good fight, but almost anyone will be caught off guard by an industrial age panzer rush.
Also the Germans start off with some pretty good starting techs: hunting and mining. Hunting gives you the ever useful scout to pop a few techs with hopefully, and mining of course leads you directly to the bronze-working, the most strategically key tech of antiquity. These techs can give you the ability really turbo-charge your early game.
That said, I think Bismarck and Frederick are pretty even in terms of popularity. Maybe Frederick gets a slight edge because of his great ability at achieving the cultural win, but not by much.
While both are good leaders, I myself slightly prefer Bismarck even though I'm not a fan of industrious. I find expansive and it's cheap granaries to work well with the jump start your early techs gives you, usually enough of a boost to claim one of the early wonders with ease, perhaps giving you enough of an advantage to hold out long enough till those dreaded panzers arrive on the scene.
Also the Germans start off with some pretty good starting techs: hunting and mining. Hunting gives you the ever useful scout to pop a few techs with hopefully, and mining of course leads you directly to the bronze-working, the most strategically key tech of antiquity. These techs can give you the ability really turbo-charge your early game.
That said, I think Bismarck and Frederick are pretty even in terms of popularity. Maybe Frederick gets a slight edge because of his great ability at achieving the cultural win, but not by much.
While both are good leaders, I myself slightly prefer Bismarck even though I'm not a fan of industrious. I find expansive and it's cheap granaries to work well with the jump start your early techs gives you, usually enough of a boost to claim one of the early wonders with ease, perhaps giving you enough of an advantage to hold out long enough till those dreaded panzers arrive on the scene.
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