Yes, I'm serious.
What I dream of is being able to conquer the whole world in the classical age. You know, much like Alexander who conquered most of the known world in just a few short decades. There's just something inherently dissatisfying about time going by so quickly one goes all the way through the medieval and renaissance all the time battling the same opponent, even on a very small map.
I of course understand there would be certain problems with such a gamespeed, mainly that all the peaceful victories would be nearly unattainable. Also, such a game might last several hundred hours. Still, I do feel the speed of the current game where one barely has time to raise an army before it's obsolete (musketman unit, anyone?) is possibly the greatest downfall of the game.
As a side note, I'd like to hear how much you think playing on a non-default game speed unbalances the game by tipping the scale in the warmongerers' favour. I doubt anybody would pick Gandhi for competetive play on 'marathon' speed, for example. Is competetive Civ4 play always conducted on 'normal' speed? Just how much of a balance issue do you think there is with the game speeds?
What I dream of is being able to conquer the whole world in the classical age. You know, much like Alexander who conquered most of the known world in just a few short decades. There's just something inherently dissatisfying about time going by so quickly one goes all the way through the medieval and renaissance all the time battling the same opponent, even on a very small map.
I of course understand there would be certain problems with such a gamespeed, mainly that all the peaceful victories would be nearly unattainable. Also, such a game might last several hundred hours. Still, I do feel the speed of the current game where one barely has time to raise an army before it's obsolete (musketman unit, anyone?) is possibly the greatest downfall of the game.
As a side note, I'd like to hear how much you think playing on a non-default game speed unbalances the game by tipping the scale in the warmongerers' favour. I doubt anybody would pick Gandhi for competetive play on 'marathon' speed, for example. Is competetive Civ4 play always conducted on 'normal' speed? Just how much of a balance issue do you think there is with the game speeds?
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