Originally posted by dalessi12
Another benefit of musketeers is that because it is a gunpowder unit, it doesn't face the +50% defense bonus of walls. A few in your attacking stack can save you time when you find a poorly defended city that has a semi-decent defense shield. I am aware culture provides some defense, but if you run into a city that is defended by only 2 longbowmen (one with city defense promotion, one without promotion), but has walls and a defense of 60%, you save yourself time (turns) and cats if you use a few musketeers, as they will only be facing a 10% city defense (from culture) vs. the 60% (50% from walls, 10% from culture). They may die but they will make the city a mop up job, and you don't lose cats or extra turn(s) reducing the defenses.
Another benefit of musketeers is that because it is a gunpowder unit, it doesn't face the +50% defense bonus of walls. A few in your attacking stack can save you time when you find a poorly defended city that has a semi-decent defense shield. I am aware culture provides some defense, but if you run into a city that is defended by only 2 longbowmen (one with city defense promotion, one without promotion), but has walls and a defense of 60%, you save yourself time (turns) and cats if you use a few musketeers, as they will only be facing a 10% city defense (from culture) vs. the 60% (50% from walls, 10% from culture). They may die but they will make the city a mop up job, and you don't lose cats or extra turn(s) reducing the defenses.
In general, as my comments early in the thread indicate, I like the musketeers; and with Napoleon. But I don't know that as a walls' countermeasure is sufficient reason to produce a lot of them.
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