Announcement

Collapse
No announcement yet.

Can someone help tell me how to win this game?- and help with scoring

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Can someone help tell me how to win this game?- and help with scoring

    This game continues to give me problems on certain maps. And this is one of them. This is a desert map. I had the lead most of the game. But the aggressive civs wiped out the friendly civs. And none of them like me (they never do). Maps like this just aren't fun for me. I may give up this game. What fun is it when all the peaceful civs get wiped out? What's the point of having peaceful civs in this game? Technology should account for something. This is what pissed me off in this game. The indians had near the same tech level as me, but in the end, it didn't help them.

    I'm at war with 2 of the 3 remaining civs. Despite me gaining cities and losing none, and knocking out 2 huge stacks of doom and taking less losses myself, I find my score surpassed by Khan. WTF! How is scoring done in this game? How he surpass me in score when I'm winning this this war?

    I'll post a couple of screenshots. I'm open to suggestions. This first screen shot is earlier in the game. I took it to show off the screwed up graphics in this game. My name is Bismark, but I chose random civ. I'm not the germans, but the Mali.
    Attached Files

  • #2
    and the second screen shot. you can see I gained cities and territory. But it didn't help my score any.
    Attached Files

    Comment


    • #3
      With so few points in it, I would say you're winning.

      Bear in mind that the score reflects a number of factors which you will see when you hold the mouse icon over your own. They represent what has been done rather than the current “speed” of the civilisation so it is certainly possible to make a sudden surge forward to overhaul a civilisation with more points simply because you have the military or simply the drive to capture their lands.

      Let’s take a simple example of two cities competing culturally. One has high production and thus can churn out culture buildings quickly. The other is a creative civ but has slower production of buildings. The creative civ will grab the land early and get the civilisation points for this extra land. However, as the production of the first city starts putting out culture producing buildings, it will start to grown and, ultimately, will begin to steal back the land from the second “slower” city. The points will represent the current balance of squares owned by the competing civilisations and not the “potential” of them to grow.

      Comment


      • #4
        There are four components that make up the total score; I can only remember three of them at this point. One is land. I have a suspicion that this is more than just land area within your borders, rather I think that developed land counts for more than unimproved land. It may also be worked land, which would factor in population, but I can't recall if population is the fourth component of the score or not right now. Also, remember that land doesn't count until you've held it for 20 turns, so any territory you've recently captured doesn't count for you.

        The second component is technology. The more tech you've researched, the greater your score. The AI might simply be trading and researching back techs, which would bring up his score.

        The third component is wonders. I'm not certain if National Wonders count towards this or not, but if you've been missing world wonders, someone else is getting them and the score for them.

        Now, as to the the question of technology, it does count for something, but it has to be USED. The AI is bad about this. There's a quote that is attributed to Stalin: "Quantity has a quality all its own", and the aggressive AIs have mass quantities of troops. To counter mass numbers of inferior troops with a technological edge, you have to build a lot of the superior troops, and the AI doesn't always do that. I've even gone so far as to give advanced troops to the underdog in a war. They'll use them to kill off a few enemies, but they cannot conserve them. I give 4 tanks to Ghandi, he kills off about 6 Greek riflemen, and leaves the wounded tanks sitting out in the open. All four tanks are dead the next turn.

        Personally, I'm thinking what you might want to do at this point, is adopt Police State, build jails in all cities and Mount Rushmore if you haven't yet, and just pound the crap out of Kublai and Louis for a while. Knock them back into the stone age. Just raze their cities and let the barbarians return if you can't afford to hold them, for either monetary or strategic reasons.
        Last edited by Quillan; March 7, 2006, 10:12.
        Age and treachery will defeat youth and skill every time.

        Comment


        • #5
          Originally posted by Quillan

          The third component is wonders. I'm not certain if National Wonders count towards this or not, but if you've been missing world wonders, someone else is getting them and the score for them.
          Here's a related (sort of) question.

          If you capture the wonder city, I've noticed that you don't get any culture from the wonder. Do you get the wonder points?

          Comment


          • #6
            Originally posted by couerdelion


            Here's a related (sort of) question.

            If you capture the wonder city, I've noticed that you don't get any culture from the wonder. Do you get the wonder points?
            I'm not sure if captured wonders count towards your score. You do get the benefits of the wonder, assuming it's not obsolete, even though you don't get the culture.
            Age and treachery will defeat youth and skill every time.

            Comment


            • #7
              Originally posted by Quillan


              I'm not sure if captured wonders count towards your score. You do get the benefits of the wonder, assuming it's not obsolete, even though you don't get the culture.
              You get the main benefits from the wonder.

              And you DO get the culture from shrines.

              Comment


              • #8
                Originally posted by couerdelion


                You get the main benefits from the wonder.

                And you DO get the culture from shrines.
                The exception to the benefit of the wonder is the Taj Mahal, if it still has turns of Golden Age to give, nobody gets them. The AI's Golden Age is ended with the capture but nobody starts one.
                www.neo-geo.com

                Comment


                • #9
                  Why is everything black in that first screenshot? o.O

                  Comment


                  • #10
                    Originally posted by axisworks
                    Why is everything black in that first screenshot? o.O
                    some kind of graphical bug.

                    Comment


                    • #11
                      Originally posted by Quillan

                      Personally, I'm thinking what you might want to do at this point, is adopt Police State, build jails in all cities and Mount Rushmore if you haven't yet, and just pound the crap out of Kublai and Louis for a while. Knock them back into the stone age. Just raze their cities and let the barbarians return if you can't afford to hold them, for either monetary or strategic reasons.
                      This is probably what I'll have to do. I didn't really want a war game, I wanted to win with spaceship. I'm almost done building apollo program in my capitol. And it's in the 1700's, so I think I may actually finish on time. Lately I've been having a lot of trouble finishing the spaceship by 2050. The later years on marathon speed are really weird. But with these constant wars, it's tough keeping my research up.

                      But I still have the tech lead. I'm still using tanks against cavalry. And my infantry against their rifleman. I'm not sure how much longer I'll have the tech lead though. I think the AI has such a large score because of all the land they conquered from the English. And their cultural borders recently expanded- so that's why their score keeps going up. You can see on the map how big it is, and what small part I own. With only 4 civs left, you know the Mongols have some huge tracks of land. No one will trade me maps, so I'm not exactly sure what they have.

                      Comment


                      • #12
                        Is this the Oasis map where you have good stuff at both the southen and northern parts but a large desert in the middle?

                        If so you aren't doing bad. You control about ~1/3 of the land mass and you are still gaining. Why do you have 0% research (???) and 0% culture (???)? If you want to be in the tech lead you have to have research at the highest level you can afford.
                        (\__/) 07/07/1937 - Never forget
                        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                        (")_(") "Starting the fire from within."

                        Comment


                        • #13
                          Originally posted by Urban Ranger
                          If so you aren't doing bad. You control about ~1/3 of the land mass and you are still gaining. Why do you have 0% research (???) and 0% culture (???)? If you want to be in the tech lead you have to have research at the highest level you can afford.
                          He still has longbow, axemen, skirmishers and warriors

                          Comment


                          • #14
                            Re: Can someone help tell me how to win this game?- and help with scoring

                            Originally posted by Dis
                            This first screen shot is earlier in the game. I took it to show off the screwed up graphics in this game.
                            Just if you do not know

                            If you change your "graff. setting" form let say
                            700x1100 (or what ever)
                            to 900x1600 (or what ever)
                            and then Immediately change them back, im sure the graffic will be "healed".
                            Hmm........Is this a good idear ?

                            Comment


                            • #15
                              Along with infantry and tanks. Replace those obsolete units. They are free promotions for your enemies.
                              Age and treachery will defeat youth and skill every time.

                              Comment

                              Working...
                              X