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A tale of early war

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  • A tale of early war

    Probably not the right forum to put this. No doubt it will be moved to the appropriate one by the mods.

    Sorry.

    The date is 600 BC, though I have no idea what this actually means. I heard someone mention that the number refers to the years until some cataclysmic event which would at least explain why time seems to move backwards. I leave these things for the philosophers to worry about since I have other problems with those accursed Egyptians.

    For over 3,000 years we have been fighting these barbarians sons of the whore Hatsheput whose people follow the bizarre rituals of Hinduism and Judaism. The former offers the gullible citizen the comforts of a pantheon of gods, each responsible for different aspects of life. All very tidy and convenient for the follower of such a religion.

    The second religion, if I am to believe what my army reports, contends that there is just one God and he has selected the Egyptians as his chosen people. I believe our more vociferous opponents in Thebes like to follow this deity in the hope that he will deliver them from the stranglehold that the mighty warriors of France have held over the city for the past three millennia.

    Whichever of their religions they follow, they are fools, for they are merely a means to keep the population enslaved to the will of Hatsheput herself. My own people follow the teachings of the great philosopher, Kung Fu Tzu. I do not think this man was French for all of the description of him suggest him to be of foreign estraction. I believe he must have visited our lands many years ago and imparted such wisdom which was impossible to refute. Except the Egyptians seem to refute them.

    The origins of this war with Egypt have been passed down through many generations and tell tales of the Egyptian raids on our fledgling settlement in Paris in which our warriors, through their heroism and bravery, stunned the invading army of twice its size and more of our warriors then struck directly for the heart of the Egyptian empire in Thebes. Unable to extra any suitable recompense, our warriors reinforced their siege from the forested hills surrounding the city and dreamt of a great armada of boats from which we could seal Thebes and starve it into submission.

    Our siege of Thebes has withstood numerous attempts from the Egyptians to break out but our warriors, recognising themselves as the first line of defence for the glorious French civilisation have continually held their lines and with peace in our lands, both Paris and Orleans have begun to flourish. It only remains for us to discover so means of communicating with our enemies and we shall extract some payment for the crimes their ancestors brought on our people.

  • #2
    Nice, but obviously belongs to "revievs and stories"

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    • #3
      Well there is one link with strategy

      Actually I was just having a little fun putting some words to the early part of a game that I had played so there are links to “strategy”. In this particular case, it is a question of whether mileage can be made from killing scouts and from early declaration of war.

      Now this situation is very specific and I was able to use the fortuitous circumstance to cripple my nearest rival whose creative trait would make them a formidable land-grabber. Since Thebes bordered with only two land tiles, I could besiege it with just a single warrior while freely mopping up huts with my slower warriors. All this time, my siege unit was picking up experience from the many attempts by the Egyptians to break the siege.

      Playing this a second time, I did things slightly differently but still managed to hold back the Egyptian capital and stop its expansion. The small delay in laying siege to Thebes by 3400BC meant that they had roads leading from their capital so they managed to get a third scout out. My other warrior was just about to pounce when they were taken out by bears. I then killed the bears

      In fact, my second run of the same game seems to have been much more successful. This time I run several wars with Egypt, either to contain or to capture or to extra something for peace. In the brief periods of peace, Thebes was able to develop a little more although, in contrast with the first game, where I held down the capital for 3000 years, Egypt did not discover Hinduism and Judaism.

      In general, killing scouts can give you easy promotions for your units and will give you a better chance at getting to those goody huts. You’ll often find that the AI will do little to retaliate and if you find the war serves you no purpose, should easily arrange peace if there is a risk that the AI will “bite back”

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