I've been playing this game for a while, and although it's really good, I have recurring graphical errors.
They appear to be linked to how well the map is generated when you start a new game, as sometimes I can play a whole game with only one or two glitches, othertimes I have to restart immdiatly because they are so common.
They also appear more often near the "edge" of the game map, where the map wraps round, and often if I zoom out into Globe view I can see a noticable distance between one "end" of the map and another, with stars visible in the gap... pretty psychadellic!
What I actually get is what I'd describe as an "Exploding Texture", the texture of an object or a bit of terrain explodes all over the screen, so I get, for example, a giant wall of hill texture hovering menecingly over my capital, or spikey stone textured surfaces all over my screen, and sometimes, even weirder, I get what I'd call static land. The land actually looks like TV static.
I've taken a look at all the recent threads, and the stickied topics, but i can't find any mention of this.
Has anyone encountered it and (asks hopefully) found a fix?
So far I've found a temporary solution: if I change graphics settings, usually the Anti-Aliasing, then the bug dissappears, but only for a short while, like a few turns, and thren its back in a different way.
I was putting up with it, but coordinating around 200 Modern Armour divisions in my longest running conquest game is rather difficult when I can't actually see the ground for a giant wall of grass projecting into the sky.
Oh, and I'm patched up to the latest version.
System specs, if they are of any use:
AMD 64bit 3000+
1024MB Dual Channel RAM
GeForce 6600GT 256MB Graphics
Gigabyte K3 Triton NForce 4 Motherboard
Soundblaster 24Bit something sound (I forget)
Windows XP Home Service Pack 2
They appear to be linked to how well the map is generated when you start a new game, as sometimes I can play a whole game with only one or two glitches, othertimes I have to restart immdiatly because they are so common.
They also appear more often near the "edge" of the game map, where the map wraps round, and often if I zoom out into Globe view I can see a noticable distance between one "end" of the map and another, with stars visible in the gap... pretty psychadellic!
What I actually get is what I'd describe as an "Exploding Texture", the texture of an object or a bit of terrain explodes all over the screen, so I get, for example, a giant wall of hill texture hovering menecingly over my capital, or spikey stone textured surfaces all over my screen, and sometimes, even weirder, I get what I'd call static land. The land actually looks like TV static.
I've taken a look at all the recent threads, and the stickied topics, but i can't find any mention of this.
Has anyone encountered it and (asks hopefully) found a fix?
So far I've found a temporary solution: if I change graphics settings, usually the Anti-Aliasing, then the bug dissappears, but only for a short while, like a few turns, and thren its back in a different way.
I was putting up with it, but coordinating around 200 Modern Armour divisions in my longest running conquest game is rather difficult when I can't actually see the ground for a giant wall of grass projecting into the sky.
Oh, and I'm patched up to the latest version.
System specs, if they are of any use:
AMD 64bit 3000+
1024MB Dual Channel RAM
GeForce 6600GT 256MB Graphics
Gigabyte K3 Triton NForce 4 Motherboard
Soundblaster 24Bit something sound (I forget)
Windows XP Home Service Pack 2
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