Originally posted by SandMonkey
[General interface comment] If you mouse over the top left corner of the city screen, you'll see a breakdown of how the computer calculates your beakers, gold and culture. [/General interface comment]
If you take your base beaker production (total commerce x science rate) and add any beakers from specialists, you get the "true" base beaker rate. This is the number that the multiplier is applied to.
For instance, if you produce 10 commerce, and you're running at 60% science, and no scientists, you would clearly be producing 6 beakers/turn. If you add a library and university (+25% each), your new beaker total would be:
6 beakers x (1 + 50%) = 9 beakers
It can get kind of confusing when the game lists separate multipliers (i.e. +150% from buildings AND +50% from civics, etc), but in reality you just add up the percentages and use the total as the multiplier. So in the example I just gave the multiplier would be 200%, not [150% x (1+50%)] = 225%.
So just to sum it up, the multiplier is applied to the total of your beakers from commerce plus any beakers from scientists/specialists.
Sorry if that made it more confusing!
[General interface comment] If you mouse over the top left corner of the city screen, you'll see a breakdown of how the computer calculates your beakers, gold and culture. [/General interface comment]
If you take your base beaker production (total commerce x science rate) and add any beakers from specialists, you get the "true" base beaker rate. This is the number that the multiplier is applied to.
For instance, if you produce 10 commerce, and you're running at 60% science, and no scientists, you would clearly be producing 6 beakers/turn. If you add a library and university (+25% each), your new beaker total would be:
6 beakers x (1 + 50%) = 9 beakers
It can get kind of confusing when the game lists separate multipliers (i.e. +150% from buildings AND +50% from civics, etc), but in reality you just add up the percentages and use the total as the multiplier. So in the example I just gave the multiplier would be 200%, not [150% x (1+50%)] = 225%.
So just to sum it up, the multiplier is applied to the total of your beakers from commerce plus any beakers from scientists/specialists.
Sorry if that made it more confusing!
RJM at Sleeper's
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