Yes I have. Is that so amazing? Most people think it looks too big and clumsy.
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It took 10 years to port Civ2 to mobile devices, how long for Civ4?
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Originally posted by Unimatrix11
No offense, but i think computer games nowadays are not programmed very effieciently, since people keep buying new hardware anyways.
That's because the hardware is very fast, so there's no need to write efficient programs. For example, Java is unthinkable 10 years ago. Not that long ago in the past Apple made a computer called the Apple III, and it used UCSD Pascal. Now, Java is a lot like UCSD Pascal in the sense that they both compile to an intermediate format (bytecode), which is interpreted when the programs run.
The main reason why Java works and UCSD Pascal didn't is the difference in processor speed.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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3 or 2?
Either way, it shows that it is possible to squeeze a lot of program into a small space.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Flamer(fin)
Correction... CIV3 is pulished for mobile phones!
http://www.com2us.com/ENGGlobal/Game...l.asp?Gcode=31Vi Veri Veniversum Vivus Vici
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Originally posted by VetLegion
By the way, I just noticed that Civ 3 for mobile phones is... 97kb.
Let me verbatim: ninetyseven kilobytes
And where can I download it 8)Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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