What is it? Or at least, does the probability of a tile regrowing a forest depend on number of forests in the vicinity of that tile?
Announcement
Collapse
No announcement yet.
Forest regrowing formula?
Collapse
X
-
I've done experiements but not been able to work much out alas. Pressing enter a million times is OK when it's about barbarians, but forests just don't hold enough facination on their own.
I do wish they sometimes sprouted from 'nowhere' though.www.neo-geo.com
-
I've noticed that forests with lumbermills don't seem to spread at all, whereas forests with large un-built spaces around them spread, but only very small amounts and usually only during the beginning of the game. I think putting a road through a forest also cancels its ability to spread.
Comment
-
Originally posted by axisworks
I've noticed that forests with lumbermills don't seem to spread at all, whereas forests with large un-built spaces around them spread, but only very small amounts and usually only during the beginning of the game. I think putting a road through a forest also cancels its ability to spread.www.neo-geo.com
Comment
-
Originally posted by johnmcd
I think forest growth is tied to 'years' not turns.Dom 8-)
Comment
Comment