Can anyone tell me how the game determines the sharing of tiles between two cities whose radius overlaps? I can guess that there may be some connection with city culture but this could imply that they tiles might switch between the two as one of the cities gained more cultural power.
I ask simply because I have a game running at the moment in which I could easily settle on the coast near the capital but this new city would overlap with my capital and a third city. Running with a financial trait and with colossus, I’d be happy enough if the new city only got coastal tiles but I rather suspect that it will take some existing tiles from other cities and particularly do not want my GP generator to lose its pigs. My specialists are rather partial to bacon sandwiches and would start complaining loudly if they had to make do only with fried fish.
I ask simply because I have a game running at the moment in which I could easily settle on the coast near the capital but this new city would overlap with my capital and a third city. Running with a financial trait and with colossus, I’d be happy enough if the new city only got coastal tiles but I rather suspect that it will take some existing tiles from other cities and particularly do not want my GP generator to lose its pigs. My specialists are rather partial to bacon sandwiches and would start complaining loudly if they had to make do only with fried fish.
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