For Civ 1, the best way to greatness is to wage war early and often. The sooner you manage to kick all competition off the surface of the planet, the higher your score. The Space Race is only a last resort. As a result, Civ 1 is a wargame in its very essence. It is a more complicated (and more fun) version of Warlords.
Now, years later, the latest incarnation of the game still appears to favour such an approach. Sure, the game is more complex now, and there are more victory conditions, but can you get a higher score winning a cultural victory than a conquest one?
Should Civ V fix this shortcoming?
Now, years later, the latest incarnation of the game still appears to favour such an approach. Sure, the game is more complex now, and there are more victory conditions, but can you get a higher score winning a cultural victory than a conquest one?
Should Civ V fix this shortcoming?
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