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Useless to build things away from cities?

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  • #16
    Originally posted by joncnunn
    I've had a city lose two pop points in a war from the AI breaking it's food chain via pillaging.
    I have just found out that, if you stage a warship near a city, it can't work the sea tiles immediately surrounding the ship. This is for patch 1.09 so I don't know if it got changed in 1.52.

    Is this mentioned anywhere in the official documents?
    (\__/) 07/07/1937 - Never forget
    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
    (")_(") "Starting the fire from within."

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    • #17
      Originally posted by Urban Ranger


      I have just found out that, if you stage a warship near a city, it can't work the sea tiles immediately surrounding the ship. This is for patch 1.09 so I don't know if it got changed in 1.52.

      Is this mentioned anywhere in the official documents?
      It works in 1.52. Particularly handy if the city is reliant on seafood resources and can be tipped into starvation whilst your warship pillages the fishing boats and bombards the city defences.

      I haven't come across it in the documentation.
      Never give an AI an even break.

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