Normally when one founds a new city, the city square produces 2 food, 1 production, 1 commerse.
There are some places that provide exceptions to this, however, such as
Plains/Hill, gives 2 production rather than 1.
Certain resources also give a bonus to the city if on the city square.
Bananas/Grassland gives 3 food rather than 2, for example.
Plains/Hill/Stone gives 3 production rather than the usual 1!
Has anyone experimented with different resources to see where one wants to build cities?
There are some places that provide exceptions to this, however, such as
Plains/Hill, gives 2 production rather than 1.
Certain resources also give a bonus to the city if on the city square.
Bananas/Grassland gives 3 food rather than 2, for example.
Plains/Hill/Stone gives 3 production rather than the usual 1!
Has anyone experimented with different resources to see where one wants to build cities?
Comment