I discovered a method of performing a CS slingshot… without building the Oracle! Now that I have your attention… I’ll describe my motivation for the method first.
I bought the game about a month ago and have been playing ever since. I’ve read much of these forums and have really enjoyed them. I’ve picked up a lot of ideas and re-enforced many of my own. Thanks to all the great contributors around here! Anyway I am a builder at heart and like the CS slingshot approach. Great research, great production, and tons of options open to you. However I find that whenever I play at the harder difficulties (Emperor+) achieving the slingshot requires some luck. You need a decent start (good commerce and production… a little less on the commerce if use scientists) and you need to be lucky with barbs as you don’t have much of a military (this is especially true on the slower game speeds as barbs tend to hit faster and harder). It also prevents any major kind of expansion and restricts your early tech choices fairly heavily. In MP its even more of a risk… you try it and fail its practically a death sentence. So there must be a better way… a trade-off that would allow you still to get civil service fairly quickly but not restrict expansion and military so heavily. IMHO I think I’ve found one that better suits my methods.
I call this method the Philosopher’s Slingshot as it is benefited greatly by the PHI trait. I’ll describe it in by stepping through a game I just played with it. This is an emperor difficulty, normal speed game.
4000 - Capital Starts Worker, Start Researching Animal Husbandry
3520 - Capital Finishes Worker, Starts Warrior
3440 - Finished Researching Animal Husbandry, Start Researching Wheel
3240 - Capital Finishes Warrior, Starts Settler
3040 - Finished Researching Wheel, Start Researching Mysticism
2760 - Finished Researching Mysticism, Start Researching Pottery, Capital Finishes
Settler, Starts Stonehenge
2440 - Finished Researching Pottery, Start Researching Writing
2160 - Capital Finishes Stonehenge, Starts Worker
2040 - Finished Researching Writing, Start Researching Meditation
1960 - Capital Finishes Worker, Starts Library
1800 - Finished Researching Meditation, Start Researching Priesthood
1600 - Capital Finishes Library, Does whatever you want it too
1560 - Finished Researching Priesthood, Start Researching Code of Laws
1200 - Great Prophet born in Capital.
1000 - Finished Researching Code of Laws, Start Researching Polytheism
950 - Finished Researching Polytheism, Start Civil Service and burn prophet to hurry its
research
775 - Finished Researching Civil Service
So in this instance I did not build the Oracle, was able to expand and research many techs I wanted (did not need for the slingshot itself). This slingshot is all based around using a great prophet to speed your research of Civil Service, which is why the PHI trait helps speed it along.
The key elements of this approach are:
1) Obtain a method of generating a great prophet early… either the Stonehenge, or an early religion to form a temple will do nicely.
2) At some point (ideally near the completion of the great prophet but this isn’t required) research code of laws, polytheism, meditation, and priesthood. This is so the great prophet can be burned for civil service.
3) The great prophet will compete around 1000 points of research towards civil service leaving about 200 on emperor difficulty. That’s easy to finish off so do it!
What I really like about this approach is that it really doesn’t require strict adherence to a tech beeline or a timeline for that matter. Obviously faster is better but if you decide you need bronze working or archery for example to deal with barbs you can easily add that and not jeopardize your chances to obtain civil service this way at all. Also you have the option of building Stonehenge to enable the slingshot, which is very early in the tech tree (depth 1), its cheaper / easier to get typically than the Oracle, and allows you to expand / build up after its completion, which is sooner than the Oracle.
The only way this method would fail is if you couldn’t get a great prophet reasonably quickly. There are three nice options to get a great prophet though:
1) Stonehenge
2) Founding a religion
3) Getting a religion spread to you
Technically it can also fail if you research too much (thus allowing the prophet to grant you another tech… but I’ve never had that problem and with practice you can control this 100% of the time). Specifically one tech you want to avoid at all costs is masonry. If you get this the prophet will no longer help you reserach civil service. That means no building the pyraminds and, ironically, no using marble to help build Stonehenge or the Oracle! Also be aware that masonry can be obtained from goody huts... if you are trying this strategy and that happens its practically worse than getting 5 angry barbarians out of the hut. In this case its research civil service manually and use your prophet for something else.
It still gives you practically the same benefits as the Oracle method and can be just as quick. In the game I described it was slower (probably by 10 – 15 turns or so but I was grabbing all these other worker techs I didn’t really need but wanted anyways).
So anyways… there it is. Thought I’d share it with you. There’s quite a few alternate follow-ups you can do too that I kind of like. I’ll detail them a little below:
Education Philosopher’s Slingshot
------------------------------------------
This method is the same as above but along with generating a great prophet you, as quickly as possible, generate 2 great scientists. Now after researching civil service, research paper and mathematics (math is needed or else the scientist will give you that). Now as soon as you get them use the scientists to grab yourself education. You can get this done fairly easily by 400BC if you use the caste system and allocate a couple of cities to science specialists. Alternately you could use 1 scientist in your capital now running bureaucracy to generate an academy, use the other on education and just research it to completion (both are practically just as good, turn wise but the second method nets you an academy too!).
Oracle + Philosopher’s Slingshot
-----------------------------------------
This is for the truly brave. You need a prophet and a scientist or an additional prophet for this to work. Thus it essentially requires multiple cities generating them. But if you can get both Stonehenge and the Oracle done, you can do some great things. You can use the prophet from Stonehenge to grab civil service. You can use your second great person to grab philosophy (if it’s a scientist you need mathematics first, prophet just burn away) then when completing the oracle you can grab nationalism and start working away on the Taj Mahal immediately while putting yourself really close to representation if you want it. However, this is rather challenging to pull off on Emperor+ and requires some pretty impressive land starts… but still if you can do it you can stomp over the AI easily.
Anyways these are my starts and basic mods to them. Safe approaches to CS slingshots (or poor man’s approaches… whatever). Hope you like them!
I bought the game about a month ago and have been playing ever since. I’ve read much of these forums and have really enjoyed them. I’ve picked up a lot of ideas and re-enforced many of my own. Thanks to all the great contributors around here! Anyway I am a builder at heart and like the CS slingshot approach. Great research, great production, and tons of options open to you. However I find that whenever I play at the harder difficulties (Emperor+) achieving the slingshot requires some luck. You need a decent start (good commerce and production… a little less on the commerce if use scientists) and you need to be lucky with barbs as you don’t have much of a military (this is especially true on the slower game speeds as barbs tend to hit faster and harder). It also prevents any major kind of expansion and restricts your early tech choices fairly heavily. In MP its even more of a risk… you try it and fail its practically a death sentence. So there must be a better way… a trade-off that would allow you still to get civil service fairly quickly but not restrict expansion and military so heavily. IMHO I think I’ve found one that better suits my methods.
I call this method the Philosopher’s Slingshot as it is benefited greatly by the PHI trait. I’ll describe it in by stepping through a game I just played with it. This is an emperor difficulty, normal speed game.
4000 - Capital Starts Worker, Start Researching Animal Husbandry
3520 - Capital Finishes Worker, Starts Warrior
3440 - Finished Researching Animal Husbandry, Start Researching Wheel
3240 - Capital Finishes Warrior, Starts Settler
3040 - Finished Researching Wheel, Start Researching Mysticism
2760 - Finished Researching Mysticism, Start Researching Pottery, Capital Finishes
Settler, Starts Stonehenge
2440 - Finished Researching Pottery, Start Researching Writing
2160 - Capital Finishes Stonehenge, Starts Worker
2040 - Finished Researching Writing, Start Researching Meditation
1960 - Capital Finishes Worker, Starts Library
1800 - Finished Researching Meditation, Start Researching Priesthood
1600 - Capital Finishes Library, Does whatever you want it too
1560 - Finished Researching Priesthood, Start Researching Code of Laws
1200 - Great Prophet born in Capital.
1000 - Finished Researching Code of Laws, Start Researching Polytheism
950 - Finished Researching Polytheism, Start Civil Service and burn prophet to hurry its
research
775 - Finished Researching Civil Service
So in this instance I did not build the Oracle, was able to expand and research many techs I wanted (did not need for the slingshot itself). This slingshot is all based around using a great prophet to speed your research of Civil Service, which is why the PHI trait helps speed it along.
The key elements of this approach are:
1) Obtain a method of generating a great prophet early… either the Stonehenge, or an early religion to form a temple will do nicely.
2) At some point (ideally near the completion of the great prophet but this isn’t required) research code of laws, polytheism, meditation, and priesthood. This is so the great prophet can be burned for civil service.
3) The great prophet will compete around 1000 points of research towards civil service leaving about 200 on emperor difficulty. That’s easy to finish off so do it!
What I really like about this approach is that it really doesn’t require strict adherence to a tech beeline or a timeline for that matter. Obviously faster is better but if you decide you need bronze working or archery for example to deal with barbs you can easily add that and not jeopardize your chances to obtain civil service this way at all. Also you have the option of building Stonehenge to enable the slingshot, which is very early in the tech tree (depth 1), its cheaper / easier to get typically than the Oracle, and allows you to expand / build up after its completion, which is sooner than the Oracle.
The only way this method would fail is if you couldn’t get a great prophet reasonably quickly. There are three nice options to get a great prophet though:
1) Stonehenge
2) Founding a religion
3) Getting a religion spread to you
Technically it can also fail if you research too much (thus allowing the prophet to grant you another tech… but I’ve never had that problem and with practice you can control this 100% of the time). Specifically one tech you want to avoid at all costs is masonry. If you get this the prophet will no longer help you reserach civil service. That means no building the pyraminds and, ironically, no using marble to help build Stonehenge or the Oracle! Also be aware that masonry can be obtained from goody huts... if you are trying this strategy and that happens its practically worse than getting 5 angry barbarians out of the hut. In this case its research civil service manually and use your prophet for something else.
It still gives you practically the same benefits as the Oracle method and can be just as quick. In the game I described it was slower (probably by 10 – 15 turns or so but I was grabbing all these other worker techs I didn’t really need but wanted anyways).
So anyways… there it is. Thought I’d share it with you. There’s quite a few alternate follow-ups you can do too that I kind of like. I’ll detail them a little below:
Education Philosopher’s Slingshot
------------------------------------------
This method is the same as above but along with generating a great prophet you, as quickly as possible, generate 2 great scientists. Now after researching civil service, research paper and mathematics (math is needed or else the scientist will give you that). Now as soon as you get them use the scientists to grab yourself education. You can get this done fairly easily by 400BC if you use the caste system and allocate a couple of cities to science specialists. Alternately you could use 1 scientist in your capital now running bureaucracy to generate an academy, use the other on education and just research it to completion (both are practically just as good, turn wise but the second method nets you an academy too!).
Oracle + Philosopher’s Slingshot
-----------------------------------------
This is for the truly brave. You need a prophet and a scientist or an additional prophet for this to work. Thus it essentially requires multiple cities generating them. But if you can get both Stonehenge and the Oracle done, you can do some great things. You can use the prophet from Stonehenge to grab civil service. You can use your second great person to grab philosophy (if it’s a scientist you need mathematics first, prophet just burn away) then when completing the oracle you can grab nationalism and start working away on the Taj Mahal immediately while putting yourself really close to representation if you want it. However, this is rather challenging to pull off on Emperor+ and requires some pretty impressive land starts… but still if you can do it you can stomp over the AI easily.
Anyways these are my starts and basic mods to them. Safe approaches to CS slingshots (or poor man’s approaches… whatever). Hope you like them!
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