Now that some of the basic patching is done, I'm considering trying Civ 4 (Civ 3 made me think it would be a good idea to wait for the patches). However, I have some quick questions:
1. Is there still a worker unit?
2. Do you need lots and lots of them?
3. Does every tile of your empire (realistically) need to be improved with roads, irrigation, and mines?
4. Do you spend a lot of the game moving workers around and improving tiles?
5. Is there any effective automating of this that doesn't hurt your efficiency?
6. Are there tiles that you can choose what improvement to make (such as Civ 3 grasslands being able to be irrigated OR mined)?
7. Are there things like Civ 3 jungles that require even more work?
Like most here, I've been around since Civ 1 and loved it. But during the last version, the mid-game endless, mindless control of worker armies finally got to me. I don't know if I want to make the time investment for Civ 4 if it means spending most of that time repetitively RIMing instead of doing fun or strategy stuff.
Thank you for reading and for any answers!
1. Is there still a worker unit?
2. Do you need lots and lots of them?
3. Does every tile of your empire (realistically) need to be improved with roads, irrigation, and mines?
4. Do you spend a lot of the game moving workers around and improving tiles?
5. Is there any effective automating of this that doesn't hurt your efficiency?
6. Are there tiles that you can choose what improvement to make (such as Civ 3 grasslands being able to be irrigated OR mined)?
7. Are there things like Civ 3 jungles that require even more work?
Like most here, I've been around since Civ 1 and loved it. But during the last version, the mid-game endless, mindless control of worker armies finally got to me. I don't know if I want to make the time investment for Civ 4 if it means spending most of that time repetitively RIMing instead of doing fun or strategy stuff.
Thank you for reading and for any answers!
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