Originally posted by couerdelion
This is a reason for people to be more happy not less.
This is a reason for people to be more happy not less.
Civ IV's model is a bit simplistic, but basically what happens is that once the synthetic substitutes become readily available, people take them so much for granted that the presence of the synthetics has no real impact on people's happiness. And, unlike the situation with a lot of other things, taking away access to the natural product has no significant impact. (In contrast, we take sugar for granted as long as we have it, but what if our supply were cut off?)
As I said, Civ IV's model is a bit simplistic, and arguments could be made that other luxuries should be handled differently over time from how they are. For example, how important are natural dyes these days? But since Civ IV is a game, not an attempt to precisely model world economics and social dynamics, the important thing is that the design not be clearly unreasonable, not that it be perfect. And I think having furs, whales, and ivory become obsolete passes the "not clearly unreasonable" test - even if I do find that particular dynamic more than a little inconvenient at times when I've been the world's leading fur or ivory exporter.
Nathan
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