This has the feel of a politically correct spin on the later game. While I can presently keep my people happy by maintaining a good supply or ivory (which is also our staple trading good) and fur, there will come a time when they will consider these goods as worthless and start demanding something else. Now I would think that cotton might work or even cashmere, but the game seems to think that they will have less interest in adorning themselves in luxuries and more interest in staying out late watching musicals, films and listening to rock ‘n’ roll.
Now I may be wrong here but I think this means that, in total, I have one more unhappy person after developing these techs. If I add to this the loss of all the military entertainment provided by my monarchy then I am left wondering how I am going to keep people happy. Is all of the late game happiness linked to culture spending?
Now I may be wrong here but I think this means that, in total, I have one more unhappy person after developing these techs. If I add to this the loss of all the military entertainment provided by my monarchy then I am left wondering how I am going to keep people happy. Is all of the late game happiness linked to culture spending?
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