Hello folks
I've been reading all your comments from the experienced Civ4 veterans since the middle of December and thanks to your input I've been able to improve my play quite a lot, but been lurking on the forum since Civ2. Civ4 sure is different than the previous ones - much better and complex imho.
I have some questions to all you experts on Monarch and above level. These are near the bottom of this quite lengthy post. I'm assuming (hoping) I'm not the only one with such issues, and thus have explained quite detailed my beginning steps.
Background Info
Generally, ie. approx 80%, I can beat Noble contests on Terra Maps, Standard, Random civ.
Recently I've done the same for Monarch. However I never win, usually being destroyed at around 1600 - 1800. The last 2 games I got destroyed at 1968, and closed second losing the space race to the leading civ (India).
My main problems:
- I cannot keep up with the tech race, with at least 50% of the civs keeping ahead of me. If I trade for techs, I generally seem to help the opposing civ more and they pull even further ahead.
- I get overwhelmed by these races, who are sending 15-40 waves of riflemen, cavalry, tons of artillery. They repeat this 2-3 times, with me barely able to send a counter-attack before I have to ask for peace.
General process of the game
- Generally up to around 1500 BC Im in the pack.
- Then from 1500BC to 1000 AD, I usually can establisch myself somewhere in the middle.
- From 1000 AD to 1400 AD I can sometimes get around 3rd. (1500 versus 2200 score of the best civs). I'm a builder personality, so generally with cities equipped farely well and not building huge armies I can get closer to the leaders.
- From then on its more or less defensive, meaning I can usually counter attacks, but can't retaliate.
How do I go about it all.
- Scout or Warrior is sent out to scout and get as many huts as possible and possible find a useful location in the vicinity for the 2nd city.
- I start building a worker or workboat (if its 15 turns on standard, if longer I start with a warrior).
- I research the tech I need to work the resource(s) (ie. farming, animal husbandry)
- 2nd tech and following are generally along these lines:
Pottery (resp. first prereq), Writing, Bronze Working, Alphabet.
- Once worker is finished, I usually build a Warrior, afterwards a settler. I chop build the settler if enough wood is around.
- Once settler is created he sets up 2nd town and generally starts with a worker, except if it is a quick growth city then i first wait till size 2 building a warrior in the meantime.
- First city switches to Library after first settler is out.
- First city keeps growing (usually 2nd warrior or 1st archer).
- At some point (around 3-4 cities) I'm landlocked and cannot build any more cities. At this point I usually build a boat if possible and start searching for another continent, which interesting enough usually nets me about 3 of 6 cities on that continent. (Terra maps :P)
--> This is were I suddenly cannot keep up, because:
a) My army is way to small to get through 3-4 archers. I can field maybe 2-3 swordsmen, axemen, horse archer - with a max of maybe 4 attack units that aren't tied down to protect a city.
b) However I trade, suddenly the AI's get the better of me, and I'm behind in tech.
c) I rarely get iron, copper or horses - or its in a far away place in a city I cannot really attach to my fledgling empire.
Questions
I've read that some people put 2 scientists in library, and as soon as great scientist pops an academy.
-> Do you keep these 2 scientists always in the library, or just until academy is built. And afterwards only sporadically.
Generally I seem to lose research focus in the mid-game.
--> What is the key-sequence of your research, ie. (start to Writing, then CS, then Liberty, etc., only the one you focus on each age, before switching to next age)?
Do techs after switching age, become cheaper if they are in the previous age ? (I generally tend to get most if not all before switching the age).
--> Generally I build buildings before units, except if I need protection or attack force.
Do you manage your city manually each turn or do you just put in on production (ie. growth as far as possible and production of units, buildings)?
I generally build the suggested buildings, however my preference at start is (Library, Oracle (if non creative), Granary, Barracks)
--> What is the sequence of your buildings?
Do you ever switch to Wealth, Culture or Research growth in later stages of the game?
Are you able to to ever trade maps and if yes, how do you go about it ? Do you purchase them and then sell them back when you have the 'whole' map or do you just sell for what they offer.
Attack force
--> How many artillery do you send in when attacking a city? Do you first kill the walls, and then send them in one by one to weaken all the defenders. How many do you use (I generally use about 4-5)?
--> Do you include a worker in the stack for creating a +25% upgrade (if you can launch attack from your land)?
Thank you very much for your insights, ideas, comments and patience.
I've been reading all your comments from the experienced Civ4 veterans since the middle of December and thanks to your input I've been able to improve my play quite a lot, but been lurking on the forum since Civ2. Civ4 sure is different than the previous ones - much better and complex imho.
I have some questions to all you experts on Monarch and above level. These are near the bottom of this quite lengthy post. I'm assuming (hoping) I'm not the only one with such issues, and thus have explained quite detailed my beginning steps.
Background Info
Generally, ie. approx 80%, I can beat Noble contests on Terra Maps, Standard, Random civ.
Recently I've done the same for Monarch. However I never win, usually being destroyed at around 1600 - 1800. The last 2 games I got destroyed at 1968, and closed second losing the space race to the leading civ (India).
My main problems:
- I cannot keep up with the tech race, with at least 50% of the civs keeping ahead of me. If I trade for techs, I generally seem to help the opposing civ more and they pull even further ahead.
- I get overwhelmed by these races, who are sending 15-40 waves of riflemen, cavalry, tons of artillery. They repeat this 2-3 times, with me barely able to send a counter-attack before I have to ask for peace.
General process of the game
- Generally up to around 1500 BC Im in the pack.
- Then from 1500BC to 1000 AD, I usually can establisch myself somewhere in the middle.
- From 1000 AD to 1400 AD I can sometimes get around 3rd. (1500 versus 2200 score of the best civs). I'm a builder personality, so generally with cities equipped farely well and not building huge armies I can get closer to the leaders.
- From then on its more or less defensive, meaning I can usually counter attacks, but can't retaliate.
How do I go about it all.
- Scout or Warrior is sent out to scout and get as many huts as possible and possible find a useful location in the vicinity for the 2nd city.
- I start building a worker or workboat (if its 15 turns on standard, if longer I start with a warrior).
- I research the tech I need to work the resource(s) (ie. farming, animal husbandry)
- 2nd tech and following are generally along these lines:
Pottery (resp. first prereq), Writing, Bronze Working, Alphabet.
- Once worker is finished, I usually build a Warrior, afterwards a settler. I chop build the settler if enough wood is around.
- Once settler is created he sets up 2nd town and generally starts with a worker, except if it is a quick growth city then i first wait till size 2 building a warrior in the meantime.
- First city switches to Library after first settler is out.
- First city keeps growing (usually 2nd warrior or 1st archer).
- At some point (around 3-4 cities) I'm landlocked and cannot build any more cities. At this point I usually build a boat if possible and start searching for another continent, which interesting enough usually nets me about 3 of 6 cities on that continent. (Terra maps :P)
--> This is were I suddenly cannot keep up, because:
a) My army is way to small to get through 3-4 archers. I can field maybe 2-3 swordsmen, axemen, horse archer - with a max of maybe 4 attack units that aren't tied down to protect a city.
b) However I trade, suddenly the AI's get the better of me, and I'm behind in tech.
c) I rarely get iron, copper or horses - or its in a far away place in a city I cannot really attach to my fledgling empire.
Questions
I've read that some people put 2 scientists in library, and as soon as great scientist pops an academy.
-> Do you keep these 2 scientists always in the library, or just until academy is built. And afterwards only sporadically.
Generally I seem to lose research focus in the mid-game.
--> What is the key-sequence of your research, ie. (start to Writing, then CS, then Liberty, etc., only the one you focus on each age, before switching to next age)?
Do techs after switching age, become cheaper if they are in the previous age ? (I generally tend to get most if not all before switching the age).
--> Generally I build buildings before units, except if I need protection or attack force.
Do you manage your city manually each turn or do you just put in on production (ie. growth as far as possible and production of units, buildings)?
I generally build the suggested buildings, however my preference at start is (Library, Oracle (if non creative), Granary, Barracks)
--> What is the sequence of your buildings?
Do you ever switch to Wealth, Culture or Research growth in later stages of the game?
Are you able to to ever trade maps and if yes, how do you go about it ? Do you purchase them and then sell them back when you have the 'whole' map or do you just sell for what they offer.
Attack force
--> How many artillery do you send in when attacking a city? Do you first kill the walls, and then send them in one by one to weaken all the defenders. How many do you use (I generally use about 4-5)?
--> Do you include a worker in the stack for creating a +25% upgrade (if you can launch attack from your land)?
Thank you very much for your insights, ideas, comments and patience.
Comment