I have a question - do you guys have any special land improvement strategies for building improvements around your cities?
Unless I am playing a Financial civ, in which case I build a lot of cottages, I usually just build the improvements necessary for collecting resources, and other than that leave the workers on auto-improve. When I do it on my own, I have a tendency to overdo either mines or farms and neglect stuff like windmills.
What's your strategy? Do you re-create your improvement system every now and then when new technologies become available (e.g. change some areas into farms once they become more useful after the development of Biology)? Do you have any algorithm for how many farms/mines/watermills your cities should have? Does anyone ever build workshops when not planning to turn to State Property?
Unless I am playing a Financial civ, in which case I build a lot of cottages, I usually just build the improvements necessary for collecting resources, and other than that leave the workers on auto-improve. When I do it on my own, I have a tendency to overdo either mines or farms and neglect stuff like windmills.
What's your strategy? Do you re-create your improvement system every now and then when new technologies become available (e.g. change some areas into farms once they become more useful after the development of Biology)? Do you have any algorithm for how many farms/mines/watermills your cities should have? Does anyone ever build workshops when not planning to turn to State Property?
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